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Telperion-Studio — You need to leave

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Published: 2019-10-25 02:28:01 +0000 UTC; Views: 1549; Favourites: 90; Downloads: 0
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Description Asha accidentally heard about the queen mother's plan to kill Diandra. Immediately she ran to tell the princess. They needed to leave Pivudia. Diandra at first didn't want to, because she still insisted on helping the people and improving the kingdom, but on her own it was a very difficult job. She was even called a witch by some and an elf prostitute by others (she is not an elf, but a half-elf).

But Asha managed to convince her to leave as soon as possible.

Talana is the daughter of a wealthy merchant and a friend of Diandra. She decided to visit her and spend a few days in Pivudia, but now she could barely wait to get out of there. She was scared. If Diandra didn't accept to leave, she certainly would without blinking an eye. (Talana is an elf, her ears are covered by her hair.)

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That was a relatively quick scene. The only difficulty was Diandra's dress. I would make one for her, but I got lazy (I have no excuses) and I decided to choose one of the dforce dresses, after all there are many beautiful and perfect dresses for my universe, like this one she is using.
Her pose is simple, what could go wrong? right?

Wrong! grrrrrrrrr

First attempt was to simulate in this position without animating. But a part of one sleeve mingled with the dress due to the arm position. I decided to make animated and the other sleeve insisted on going through the window. I don't know what I was doing wrong or if this is a common problem.
Result: I had to do two simulations and during postwork I had to fix the window because part of the glass got darker since I had to put together two images and this darkened the transparency a bit ...

Bummer!

Thanks for looking!!  

 
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© Juliana Karina

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Comments: 24

sigquit [2019-11-01 06:28:03 +0000 UTC]

If a part of a dForce cloth goes through a prop, it's often because this prop has to low poly count. So, dForce doesn't notice the mesh. Helpful is a plane with 500 - 1000 divisions which you put just before the Window. (or other prop). Delete (or hide) it after simulation..

If you simulate with animation, sometimes it helps if you move the char a bit back, just before you start the simulation.


Great image, by the way. It caoptures fantastically the mood of the moment.

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Telperion-Studio In reply to sigquit [2019-11-02 02:48:37 +0000 UTC]

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AOGRAI [2019-10-31 01:18:25 +0000 UTC]

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Telperion-Studio In reply to AOGRAI [2019-10-31 02:02:11 +0000 UTC]

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AOGRAI In reply to Telperion-Studio [2019-11-03 01:17:29 +0000 UTC]

Welcome

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ZippyGuitar [2019-10-27 17:11:39 +0000 UTC]

Their expressions are perfect, Juli. I love the rather dire look of the ladies and Diandra looking away, almost as if she doesn't want to believe what she's hearing and feeling. Having to accept the truth and such.

Sorry to hear about the dForce issues, it happens from time to time, but I rarely start in memorized pose. I find that sometimes it's best to put the figure in a starting pose where the arms/shoulders are a little more forward so they are away from the dress/outfit. Doesn't always work, but I usually have less issues with long draped sleeves making a mess of things.

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Telperion-Studio In reply to ZippyGuitar [2019-10-28 00:58:41 +0000 UTC]

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ZippyGuitar In reply to Telperion-Studio [2019-10-28 01:49:09 +0000 UTC]

Well, I'm stuck on DAZ 4.10 so the crappy dForce hair doesn't affect me at all. About the only dForce hair item I even remotely like is the little Oso Dragon recently released but I'm unable to use it so no loss for me.

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Mekheke [2019-10-26 22:31:00 +0000 UTC]

Beautiful picture once again, with great expressions, poses, lighting and etc.


Does the window was included in the simulation and the sleeve got stuck in it ?

Or was it not included and the sleeve was simply going through it ?


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Telperion-Studio In reply to Mekheke [2019-10-27 02:01:07 +0000 UTC]

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Mekheke In reply to Telperion-Studio [2019-10-28 22:23:34 +0000 UTC]

If it got stuck in the window, I'm not sure you would have had much more solutions than what you did. Reducing the "friction" maybe ?  


"I had to leave the window and wall invisible so that the sleeve came down and stayed in the right position."

Do you know that you can disable an object to be part of the simulation without hiding it ?

You just have to select it, go in the "Display" tab and put "Visible in Simulation" on "Off".

I do that on the teeth, tongue, eyes (eyelashes too) and sometimes on the complete face on my characters, to gain speed during simulations.

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Telperion-Studio In reply to Mekheke [2019-10-30 02:21:19 +0000 UTC]

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Wilhelm0023412 [2019-10-25 22:46:20 +0000 UTC]

Not gonna lie I saw the title and thought this was a skyrim reference.

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Telperion-Studio In reply to Wilhelm0023412 [2019-10-26 02:57:09 +0000 UTC]

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Sabs3 [2019-10-25 20:35:58 +0000 UTC]

Aren't these kinda models seen in weird fetish art (no offense)

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Telperion-Studio In reply to Sabs3 [2019-10-26 02:53:19 +0000 UTC]

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Sabs3 In reply to Telperion-Studio [2019-10-27 16:01:43 +0000 UTC]

Holy shoot you have some great art

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Magnus-Strindboem [2019-10-25 20:25:54 +0000 UTC]

Ahw... you really love to get Diandra into trouble. And yes... dForce is EVIL! (but not as evil as LAMH...) mwhahahaha... but very nice lighting through the window, too.

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Telperion-Studio In reply to Magnus-Strindboem [2019-10-26 02:41:42 +0000 UTC]

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warrior31992 [2019-10-25 19:25:10 +0000 UTC]

Epic

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Telperion-Studio In reply to warrior31992 [2019-10-26 02:38:03 +0000 UTC]

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warrior31992 In reply to Telperion-Studio [2019-10-26 02:38:16 +0000 UTC]

Your Welcome

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dungeonmeister [2019-10-25 05:59:53 +0000 UTC]

Things in daz could often be a pain in the ass. .. Nevertheless, This image is beautifully done and I could guess what is happening even before I read the text! 

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Telperion-Studio In reply to dungeonmeister [2019-10-26 02:37:34 +0000 UTC]

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