Comments: 15
bluesse [2011-01-11 16:47:43 +0000 UTC]
I adore this story!!!
adele
👍: 0 ⏩: 0
Joey1058 [2010-11-07 00:44:12 +0000 UTC]
Jazz is cute, but I'm amazed that you're the first artist that has actually zoomed in this close on this city model from this angle! I'm easily distracted by infrastructure. Sorry, Jazz!
👍: 0 ⏩: 0
Rynn19 [2010-03-19 07:08:12 +0000 UTC]
Nice scene. I think you did a really good job with the lighting, the character itself has a natural pose and looks very good. Excellent scene.
👍: 0 ⏩: 2
thd777 In reply to Rynn19 [2010-03-19 21:19:31 +0000 UTC]
Thank you!
Ciao
TD
👍: 0 ⏩: 0
vholf [2010-03-18 22:27:18 +0000 UTC]
How hard is it to take scenes from Daz/Poser into Vue this days? I tried a couple of years back and it was a pain to manually set the materials again plus many other quirks, is it better now? One thing is for sure, the results are worth it, excelent render! nice work indeed.
👍: 0 ⏩: 1
thd777 In reply to vholf [2010-03-19 00:09:40 +0000 UTC]
Thanks! I guess the answer to that question depends on your work style and preferences. I vastly prefer Vue for rendering and scene setup over any other software. So, in my work flow, I just pose and clothe the figures in DS or Poser and then the export them as OBJ or Collada. Same for props. I set up all materials and lighting etc. in VUE. For me, this works great. I love to tinker with the materials and Vue has added a lot in terms of material management and capabilities lately. But your mileage might vary...
If you are interested in my typical work low for taking a prop from DS to Vue you can check out my free tutorial at ShareCG: [link]
Ciao
TD
👍: 0 ⏩: 1
vholf In reply to thd777 [2010-03-19 03:39:02 +0000 UTC]
Thank you, I agree with you, it's a matter of work style, but mostly I'm worried about how time consuming it can be, I guess I can give it another try, the render engine is vastly superior to poser and that alone is a good reason to keep trying.
👍: 0 ⏩: 1
thd777 In reply to vholf [2010-03-19 21:24:38 +0000 UTC]
If you are using Poser, you can try to use Vue's ability to directly use Poser Shaders. It works very well, but only if you have plenty of RAM (I would suggest at least 8Gb on a 64bit system).
I actually prefer the look of the VUE and thus the time spend to optimize them is worth it to me. You also get faster with it after some time (the new multi materials that VUE introduced with the 8.4 update really help here, because you can basically use them like a Poser MAT file/material collection and change all materials on a figure in one go).
Let me know if I can help with anything.
Ciao
TD
👍: 0 ⏩: 1
vholf In reply to thd777 [2010-03-19 21:45:57 +0000 UTC]
Thank you for all of your advices. I do have one more question to see if I get it right. When I import a poser character into Vue they keep the materials and shaders (assuming you have the resources you mention) and you work from there tweaking and optimizing? If that's the case that's much more reasonable, I remember back when I tried all the sharers and materials were lost and I had to manually load every texture for every material group on each figure.
👍: 0 ⏩: 1
thd777 In reply to vholf [2010-03-20 00:08:42 +0000 UTC]
Not quite. You have basically two choices when importing a Poser .pz3 file into Vue:
1) You can select the "Render materials using Poser Shader tree" option during import. In this case all materials in the imported figure are rendered using the materials you set up in Poser. They will look basically identical. However, you cannot modify them in Vue (this is done internally by Vue calling the Poser engine for material info during rendering in Vue). All other materials that you use are controlled by Vue as usual. This requires a fairly large amount of memory to run well.
2) If you do not use this option, Vue will import the texture maps (color, bump, reflection, etc.) and apply basic settings to them. You can then adjust all details in Vue as you like. This is what I usually do. It's a bit more work, but I like the result better.
Does that make sense?
TD
👍: 0 ⏩: 1
vholf In reply to thd777 [2010-03-20 03:42:08 +0000 UTC]
Yes! that makes perfect sense, thank you so much for the detailed explanation. I will definitively give Vue another try, I really like it's interface and capabilities. Thank again!
👍: 0 ⏩: 1
thd777 In reply to vholf [2010-03-20 11:32:16 +0000 UTC]
Your are welcome. Have fun!
Ciao
TD
👍: 0 ⏩: 0
Dendory [2010-03-18 18:18:47 +0000 UTC]
Nice one!
👍: 0 ⏩: 1
thd777 In reply to Dendory [2010-03-19 00:10:50 +0000 UTC]
Thanks, after the landscapes and the large scale scenes it was fun to do something more up close and personal again.
Ciao
TD
👍: 0 ⏩: 0