Comments: 6
EFBailey [2014-03-26 01:57:32 +0000 UTC]
All looks fairly good. The style has been very strong since you started the project, and the music is no exception. However, I have noticed a couple of things:
First, it's easy to jump over the speech events, thereby bypassing dialogue. I actually didn't realize the villagers were trying to speak to me until I accidentally landed in the right place while moving from A to B. Now in a game like this, that might not matter tremendously, but I thought it bore mentioning.
Second, I believe I have found a glitch: while playing through the third or fourth level, I fell into a spike pit only to insta-move into some pygmies upon respawn because I'd been holding down the directional button like an idiot. That's not the problem. The problem is that when I died that second time immediately after coming back into the world, the game flickered momentarily, then just sat there playing animations and music without actually respawning Kroma in the room. It continues even as I type.
Minor issues aside, though, I really like how this game is shaping up, and I'd say you've made a ton of progress since you first posted this one way back when. I look forward to seeing future developments.
👍: 0 ⏩: 1
EFBailey In reply to THX1138666 [2014-03-29 15:31:41 +0000 UTC]
Ah, so it is a different one then. I thought it seemed like quite a change. Re: the reloading glitch, that's a shame. You'd think they wouldn't have overlooked a thing like that with a piece of proprietary software...Either way, though, this project looks great as is. I look forward to seeing more games from you.
👍: 0 ⏩: 1
EFBailey In reply to THX1138666 [2014-03-29 16:24:21 +0000 UTC]
Cool. I've played through it; no errors this time. Nice work, especially considering the limited time frame.
👍: 0 ⏩: 1