Comments: 31
iron-dude [2022-07-15 14:59:41 +0000 UTC]
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FrancisJeremyXavyer [2020-03-04 00:03:01 +0000 UTC]
"I'm outta here!" Kinda always had his voice in my headcanon like Michael Jackson.
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SapphireZX [2019-07-10 19:27:26 +0000 UTC]
These were in Japan I believe (except CD)
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Oswaldfan123 In reply to SapphireZX [2019-07-19 21:15:55 +0000 UTC]
Sonic also spoke in the Japanese version of Sonic CD, as well as the English version. Keiko Utoku (the voice of Sonic in that game) is a Japanese voice actress. The lines were probably recorded in Japan first.
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SapphireZX In reply to Oswaldfan123 [2020-02-09 08:20:30 +0000 UTC]
What I actually meant to say was I realized
Those things except CD were maybe Japanese media, sorry if I wasn't specific enough
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Oswaldfan123 In reply to SapphireZX [2020-02-09 16:30:07 +0000 UTC]
Yeah...
Even though in the Japanese version of CD, Sonic still says the same lines that he says in the English version.
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lennuxd1 [2018-05-05 10:03:07 +0000 UTC]
True. Classic Sonic was never meant to be mute like the classic tards say. Will you guys do more vids by the way? How about talk about the modern Sonic models.
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Theautisticonenamedm [2018-04-27 23:16:49 +0000 UTC]
Now in Mania Adventures NONE of the classic characters bother to speak, not even Eggman and Tails who spoke in Generations.
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Sonicfangirl2003 [2017-12-21 18:26:48 +0000 UTC]
I knew Sonic CD had a bit of voice acting when you make Sonic possibly commit suicide when he jumps off the screen after waiting for 3 mins straight. I thought it was a bit dark to be honest. Though it just gets darker when you play the American one with the creepy game over music that plays when he dies. Well done Sega for practically giving Americans nightmares.
I'm not American. That's why I talked about the game over music.
And the Japanese one wasn't creepy or terrifying.
I never knew about the other two games and I never heard of the Waku Waku Sonic Patrol Car one.
I didn't even know that is an actual game. I thought it was a scrapped game like Sonic Xtreme that never came out.
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TrueSonicSpirit In reply to Sonicfangirl2003 [2017-12-22 18:43:58 +0000 UTC]
I didn't know about Waku Waku Sonic Patrol Car until a few years ago and I didn't even know it had voice acting and was release the same year as the original Sonic game and I especially didn't know Sonic was voiced by the guy that did Future Trunks in Dragon Ball Z (Japanese version)
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CrystalMaiden77 [2017-04-12 22:57:28 +0000 UTC]
Not to mention Classic Sonic not speaking makes no sense in-universe and none of the characters even react to it. AT LEAST explain it as, " he has a sore throat, " and while the meta reason for keeping him mute would still exist, it'd at least be believable. And since he can't talk and just acts like a bland nice cheerful person in Generations, Classic Sonic might as well be Mario for all the personality he shows. Let that sink in. Sonic, acting just like Mario. Yep, that's true to Sonic's roots alright, yep.
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RunningWiId [2016-12-23 21:10:35 +0000 UTC]
Steve Urkel will always be the true voice of Sonic for me.
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Rainbowser [2016-12-15 17:55:07 +0000 UTC]
Actually, not even Mario is an entirely silent protagonist like Classic Sonic was in Generations, even if you don't count his random setences like "It's-a-me, Mario!". Even if you don't count Hotel Mario, Mario teaches Typing or Mario's Game Gallery, there are multiple canon games where he reacts to his surroundings with his voice: Super Mario Land, Super Mario 64, the Mario&Luigi RPGs and most important of all, Luigi's Mansion: Dark Moon where he has a short dialogue with Luigi at the end where he thanks him for saving him, fully voice acted and all. If you play the spin-off games and especially the RPGs, you'll notice that Mario actually does have a distinct personality and is not an empty character like Link or the Pokémon trainers. And there's a reason why Link and the Pokémon trainers are empty: Those games are supposed to be your own adventures, not you having someone else go through the adventure for you. That's the reason why Link is called Link for god's sake, he's supposed to be directly linked to the player. Mario and Sonic being characters like that would make no sense whatsoever.
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TrueSonicSpirit In reply to Rainbowser [2016-12-15 19:59:48 +0000 UTC]
I think Link's name is starting to lose it's meaning cause in certain games like the Legend of Zelda Wind Waker, Skyward Sword, and maybe Twilight Princess it look like they started to give Link his own personality beside being the player in Link's body. It's just that in the majority of his game Link is a piece of wood and starting with Generation 3 the Pokemon trainers start having their own personality if your not playing the boy or the girl character in Pokemon Ruby and Sapphire your kinda sorta rival is the opposite sex trainer depending on who you chose at the start of the game Brenden or May (Which are their actual names) are the son/daughter of the leading professor of that game, in Generation 4 is the same case as Generation 3 except your rival isn't the opposite sex trainer but is actually your friend who are the son/daughter of the leading professor in that game (Diamond & Pearl), Gen 5 with Black & White it's back to the Red & Blue formula with there being only one trainer throughout the whole journey and you don't run in to the opposite sex of that game, however in X&Y it's back to the Ruby & Sapphire with your friend being the opposite sex trainer depending on who you chose at the start of the game, and now we're at where we're at back to the Red & Blue formula with you not running into the opposite sex.
So for awhile it look like GameFreak & Nintendo decided to give characters to the unchosing Pokemon Trainer instead of them just disappearing after selecting your character.
Also this was more on the line about Sonic Team's original intend to give Sonic a voice at the very start I don't think Nintendo or Gamefreak had any intend to give their characters a voice or a personality for that matter except for Captain Falcon and Fox but we seen how Nintendo treat those series.
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Rainbowser In reply to TrueSonicSpirit [2016-12-16 15:33:38 +0000 UTC]
I don't know about LoZ, but what they did with the opposite gender character from the Pokémon games doesn't really count as the character gaining a personality. First off, they usually have an entirely different setting than you when you start the game. You're not the grandson or assistant of a professor when you play the game, so you're obviously not the same character. Second, the opposite gender character stays the same, no matter what gender you pick. They don't have an individual personality, the sprites are just placeholders for this character's appearance. And third, the character you play is still silent. The recent games have given you the option to either be nice or be a jerk when you answer questions or ask different questions in some situations, but those options have no effect on the game, half of the time not even on the dialogue that's spoken afterwards. It has about as much of an effect as Link going "Hyaaaaah!" when using his sword. I don't know why they've been doing this "opposite gender character shows up during the game"-thing from Gen 3 onwards(it was in Gen 5 too, but the character only appears once in Nimbasa City and whenever you want to double battle on the Battle Subway without a second player), but it's not in Sun/Moon anymore. I think they only did that to give the characters official names outside of the Anime which isn't canon to the games. If they don't do that, they just use the names of the versions to name them. Red and Blue from Pokémon Red and Blue, Leaf was added as the female character in Leaf Green/Fire Red, Kris is from Crystal and Sun and Moon are the playable characters in, you guessed it, Sun and Moon. However, you never see any other player characters aside from Red when you're playing a different player from another game. Red is also confirmed to be the player from the Gen 1 games, most likely Pokémon Yellow as he has all the starters and a Pikachu. He is the only actual player character you ever encounter and he's mute.
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Pinkolol16 [2016-12-15 05:19:19 +0000 UTC]
let's also not forget they went out of their way to make two tv shows around the time of the classics where it's bound to have characters talking in it, Sonic included.
They were always trying to make him speak anyway, they just couldn't because of issues.
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teamrandom21 [2016-12-15 02:21:44 +0000 UTC]
Make hedgehog noises?
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Dat-Hoodie-Man [2016-12-15 01:01:46 +0000 UTC]
I always though it was obvious that Classic Sonic had a voice.
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GrandMetroViper [2016-12-15 00:44:06 +0000 UTC]
I always knew about the Sonic CD thing as it is one of my favorite games from the franchise behind SA1. The thing is Sonic could talk just not in a full voiced format. There's no reason he shouldn't have spoke in Generations other than the fact that they wanted to feed in fake nostalgia and people already have it ingrained in their heads to treat Classic Sonic radically different from Modern Sonic.
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MeltingMan234 [2016-12-14 23:45:10 +0000 UTC]
Not to mention all those weird old sonic commercials where he had a weird chipmunk voice.
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TrueSonicSpirit In reply to MeltingMan234 [2016-12-15 04:29:11 +0000 UTC]
I was gonna add that in but considering that their tv commercials I felt like that wouldn't be the best example since a lot of Video game characters have that look at the first Crash Bandicoot commercial he spoke prefect English in that commercial but in the games he can barely speak English without it coming off as crazy and since a lot of people want the game canon so badly I figure I give it to them by using something they probably never even heard of unless your a hardcore Sonic fan.
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