HOME | DD

ukitakumuki β€” 100 Years of Force

Published: 2007-07-23 19:16:47 +0000 UTC; Views: 320900; Favourites: 8958; Downloads: 7783
Redirect to original
Description PSCS2

EDIT: As requested, some bg info on my take on the cap troops-

The Feel:

Inspired by beautiful heavy duty bugs, these biometallic suits are fully adjustable due to their malleable forms and are 'free size', accomodating most human forms. They are approx max @ 10-12 ft tall [tiptoed] with pauldrons and headgear fully extended. Oh and the faceplate I like because its just retro.

Synth-wings released, the ablative entry plates break open, further assisting in slowdown. The armour unlocks itself and awakens into a ready state, sensors and musculature preparing for the shock landing. According to regulations, Pilot is still in semi-comatose state in case of panic where he/she might intefere with the landing sequence... or in case of a failed drop. Better way to go I guess?

Some veterans of the cap drop process demand full awareness, and elite companies have been known to take the drop sequence to greater heights, undulating at even greater altitude and grabbing a section of capsule armour to be used as a shield/something to slide on and/or opening fire even before their principal landing.

Upon 'crash-action', the armour awakens the pilot- head unit, pauldrons, legs and ordnance separating and moving outward from their compact 'shock-locked' postion.

Secondary systems deploy countermeasures based on situation. Anything from small flares or smoke or chemical irritants... to larger caliber munitions like those mounted on the head unit or front of thighs for some close-in action. Chest mounted armoured Forward Looking Multi Spectral cameras scour the battlefield for targets of opportunity, quickly identifying friend and foe.

In under 10 seconds from separation of capsule, according to doctrine; the mechanised infantry unit will adopt a mission-oriented defensive posture, and proceed to clear the area afterward.

The Look:

The pilot's extremities are exposed by default for mass reduction among other reasons. The combat wardrobe allows for up to 4 levels of armour 'upsizing'. Supersize the bitch! This one illustrated would be level 3. Lvl 1 would be just a pilot with a lightly armoured frame surrounding him, more like a cage of biometallic bone. Lvl 4 can't be illustrated because its just visually wrong on so many levels.

The suit is actually more frame + manipulator limbs than 'garment', if you understand. Joints and actuators extend beyond the movement capabilities of the rider, and as such allow additional degrees of movement while keeping the rider in relative comfort, in an almost constant 'seated' position.

You might imagine the riders legs up to 90 degrees from his body when the suit is upright, filling up the rather spacious thigh cavities. Synthetic force-sensitive muscle fibers play the role of motion-feedback and capture device / cushioning.

My reason for having such modular parts and coverings are to allow a multi-region deployment.. for example in the tropics you might not rely too much on internal cooling systems.. even with air conditioning or being submerged in force-compensation fluid.. a rider will still sweat, feel suffocated and stifled.. can you imagine being 'cooped up' in a tomb of metal... for up to a day on extended missions.. mental and complete physical fatigue man! Just like poor Tank crews. Hmm.. I wonder in such a dark future if stimulants and specialised drugs or some form of aural or visual stimuli are employed for such reasons. "Okay cap team Bravo, 5 mins Zen break, whose got my speed metal"

As such, just like how most image-conscious people may not take kindly to the idea of a professional soldier in the jungle with rolled up sleeves, strapless helmet and no camoflauge on.. its a very logical point to consider. I know i wasn't the first to make a "god i wish we could all just be in shorts and a singlet.. im sure i could take out so many more ppl in comfort and have enough energy and morale to hike outta here," comment during training exercises over the course of my mandatory military service. Maybe thats why they never picked me for the power armour division. hmph.


________________________________________ ___

Done for this year's San Diego Comic Con's souvenir book!

Inspired by Heinlein's concept of cap(sule) troopers. and yes.. i never really liked shrimp

my homage to Starship Troopers Β© Robert A. Heinlein
________________________________________

from [link] :

"-100th Birthday of Robert A. Heinlein
Robert A. Heinlein is one of the most influential and popular science fiction writers of all time. The author, whose books include Starship Troopers and Stranger In A Strange Land, died in 1988. In 1977, Heinlein, who suffered from a rare blood disease, appeared at Comic-Con as a guest, under the stipulation that he would sign autographs only for those that donated blood. 2007 marks the 30th anniversary of Comic-Con's Robert A. Heinlein Blood Drive. "
Related content
Comments: 782

BULLETPROOFCHEETAH [2017-03-18 17:43:58 +0000 UTC]

Heinlein was a visionary and this piece does his work justice.

πŸ‘: 0 ⏩: 0

Spazkid1997 [2016-09-03 02:22:15 +0000 UTC]

I'm sure this is at least the hundredth time you've heard this, but I have to ask:
Why does this thing have a giant penis?

πŸ‘: 0 ⏩: 0

KreepingSpawn [2016-01-17 01:17:49 +0000 UTC]

Absolutely epic!

And Heinlein's Starship Troopers is exactly what popped into my mind once I noticed there was a human 'pilot.'Β 
If only they would do a movie using this concept, that stayed true to the book.Β 

As always really interesting to read the concept, and thinking behind the image!

πŸ‘: 0 ⏩: 0

SlightlyBurnt [2015-07-18 00:18:48 +0000 UTC]

heh, love the crotch cannon!

πŸ‘: 0 ⏩: 0

DarksiderDarmoset [2014-07-19 20:24:45 +0000 UTC]

It has a huge crotch

πŸ‘: 0 ⏩: 0

Andermatron [2014-07-19 17:49:28 +0000 UTC]

Amazing!

πŸ‘: 0 ⏩: 0

CauldronBorn24 [2014-02-06 14:43:15 +0000 UTC]

I have to say this design was the main inspiration for my own battlesuit design Β 

πŸ‘: 0 ⏩: 0

Quesocito [2013-11-15 12:17:26 +0000 UTC]

sooooo awesome!! ahhh! and love the bio!

πŸ‘: 0 ⏩: 0

CMON1975 [2013-03-20 10:49:46 +0000 UTC]

Not only a fantastic image, but an excellent breakdown as well. Great work all around.

πŸ‘: 0 ⏩: 1

ukitakumuki In reply to CMON1975 [2013-04-29 09:06:13 +0000 UTC]

Thank you!

πŸ‘: 0 ⏩: 0

ViperCanel [2013-03-18 04:36:21 +0000 UTC]

Nayss. Now make a game

πŸ‘: 0 ⏩: 1

ukitakumuki In reply to ViperCanel [2013-04-29 09:43:37 +0000 UTC]

One of my dreams is to do just that, rest assured with thanks!

πŸ‘: 0 ⏩: 1

ViperCanel In reply to ukitakumuki [2013-05-11 22:38:43 +0000 UTC]

Good to hear. Hope you accomplish your dreams and work with a studio that can portray your artworks accurately

πŸ‘: 0 ⏩: 0

Tinclank [2013-02-23 07:00:19 +0000 UTC]

It a good day to die for the Federation!

πŸ‘: 0 ⏩: 0

CyberMonkey21 [2013-01-13 07:26:21 +0000 UTC]

I don't get why in the first movie they just sent soldiers on the ground during the first fight, no ground vehicles, only during the second fight did they use aircraft to carpet bomb them. They would have slaughtered tons of bugs if they had used tanks.

πŸ‘: 0 ⏩: 0

Sage-Valentine [2012-12-31 09:01:22 +0000 UTC]

SO bad ass and I love the info on it!

πŸ‘: 0 ⏩: 0

templar127 [2012-08-18 04:26:42 +0000 UTC]

Coolness!

πŸ‘: 0 ⏩: 1

ukitakumuki In reply to templar127 [2012-08-19 14:10:59 +0000 UTC]

thanks!

πŸ‘: 0 ⏩: 1

templar127 In reply to ukitakumuki [2012-08-20 05:55:27 +0000 UTC]

sure thing!

πŸ‘: 0 ⏩: 0

nobody00000000 [2012-07-10 09:23:48 +0000 UTC]

nice!

πŸ‘: 0 ⏩: 0

eagle-two [2012-05-25 01:48:25 +0000 UTC]

SQUEEE I LOVE YOUR MECHS (its broad term)

πŸ‘: 0 ⏩: 0

Mistikfantasy [2012-04-29 14:36:00 +0000 UTC]

Cool!

πŸ‘: 0 ⏩: 0

jagsaw [2012-04-21 16:07:25 +0000 UTC]

run for your lives... the end is here....
it is super cool...

πŸ‘: 0 ⏩: 0

RyuKomagora8 [2012-04-19 13:09:08 +0000 UTC]

so this is a starship troopers painnting its awsome

πŸ‘: 0 ⏩: 1

ukitakumuki In reply to RyuKomagora8 [2012-05-11 06:00:32 +0000 UTC]

have you seen this. omg. [link]

πŸ‘: 0 ⏩: 2

RyuKomagora8 In reply to ukitakumuki [2012-05-12 01:47:11 +0000 UTC]

im one of the people making that movie

πŸ‘: 0 ⏩: 0

RyuKomagora8 In reply to ukitakumuki [2012-05-12 01:45:34 +0000 UTC]

lol im one of the people making it <3 im did character design.

πŸ‘: 0 ⏩: 0

KiteofAzureFlame123 [2012-03-14 21:20:33 +0000 UTC]

Ooooh, thats sooooo cool

πŸ‘: 0 ⏩: 0

terranop [2012-02-02 04:24:47 +0000 UTC]

WOW.... i'm speechless.

πŸ‘: 0 ⏩: 0

saresaresare [2011-12-03 07:38:22 +0000 UTC]

Sharing knowledge is fun. what do you think? what would you write? tahitian noni juice bandung

πŸ‘: 0 ⏩: 0

Makeity [2011-11-25 04:26:58 +0000 UTC]

I am really enjoying reading your well written articles. It looks like you spend a lot of effort and time on your blog. I have bookmarked it and I am looking forward to reading new articles. Keep up the good work!
makeityourring diamond engagement rings

πŸ‘: 0 ⏩: 0

biankeren [2011-11-23 10:14:05 +0000 UTC]

I need to read more on this topic...I admiring time and effort you put in your blog, because it is obviously one great place where I can find lot of useful info. makeityourring diamond engagement rings

πŸ‘: 0 ⏩: 0

biankeren [2011-11-23 10:12:16 +0000 UTC]

I need to read more on this topic...I admiring time and effort you put in your blog, because it is obviously one great place where I can find lot of useful info. makeityourring diamond engagement rings

πŸ‘: 0 ⏩: 0

dallaswebsite [2011-11-18 03:48:19 +0000 UTC]

A thoughtful insight and ideas I will use on my blog. You've obviously spent some time on this. Well done!
dallas website design

πŸ‘: 0 ⏩: 0

jack-the-joker [2011-11-12 20:09:08 +0000 UTC]

really cool!

πŸ‘: 0 ⏩: 0

danilocl [2011-11-11 15:14:08 +0000 UTC]

nice

πŸ‘: 0 ⏩: 0

Mocotaugan [2011-10-08 22:58:18 +0000 UTC]

Mechsuits and Arachnids hell yes!

πŸ‘: 0 ⏩: 0

yudaofeng [2011-09-22 07:43:44 +0000 UTC]

COOL!

πŸ‘: 0 ⏩: 0

MatthewJMimnaugh [2011-08-24 20:25:38 +0000 UTC]

Just a question:

How tall are these compared to a human? You say 10-12 feet max, but what about standing in relaxed position?

Sweet art, BTW. Best interpretation of the ST concept I have seen!

πŸ‘: 0 ⏩: 1

ukitakumuki In reply to MatthewJMimnaugh [2011-11-04 07:54:35 +0000 UTC]

10-12ft.. so 10 would be 'relaxed' in that sense. Thanks man!!

πŸ‘: 0 ⏩: 1

MatthewJMimnaugh In reply to ukitakumuki [2011-11-06 22:32:38 +0000 UTC]

Hey, my pleasure. I am actually a writer and recently completed a Pilot for a Starship Troopers reboot---one more true to Heinlein’s book than the movies, furthermore; this piece of art was my central concept and reference. Maybe when I get the script represented and into a producer’s hands I can swing a contract for you to do the concept art; I would love to see more along this vein of creativity. Absolutely killer work!

πŸ‘: 0 ⏩: 1

ukitakumuki In reply to MatthewJMimnaugh [2011-11-09 03:53:44 +0000 UTC]

Wow, that's very flattering sir. Have you considered pitching it?

πŸ‘: 0 ⏩: 1

MatthewJMimnaugh In reply to ukitakumuki [2011-12-04 16:58:56 +0000 UTC]

I have, yeah. Unfortunately I just read that ST is being remade as a movie, so it seems I have lost my window

πŸ‘: 0 ⏩: 1

ukitakumuki In reply to MatthewJMimnaugh [2011-12-05 05:12:36 +0000 UTC]

There are always other mediums to explore.. have you thought of animation?

πŸ‘: 0 ⏩: 1

MatthewJMimnaugh In reply to ukitakumuki [2011-12-06 00:38:09 +0000 UTC]

That is an absolutely KILLER idea! Given the script, it may be even better suited for animation! Unfortunately I haven’t the faintest idea where to begin in that field. Any ideas?

πŸ‘: 0 ⏩: 1

ukitakumuki In reply to MatthewJMimnaugh [2011-12-06 03:25:53 +0000 UTC]

I suppose you could pitch the script to any production house? Personally I think animation industry is slowly dying. But it shouldn't stop anyone from trying to get something truly great out there.

Incidentally, the best Starship Troopers OVA I've seen [link]

...the American CGI one, Roughnecks, was okay too. I bought all the DVDs but only actually watched a couple episodes. I couldn't take the terrible weapon effects

πŸ‘: 0 ⏩: 1

MatthewJMimnaugh In reply to ukitakumuki [2011-12-21 18:35:43 +0000 UTC]

Yeah, I was thinking that; I am currently speaking with a producer friend, but he is a bit busy at the moment with a labor union dispute. I think there may be hope after all for live action; it would seem the movie people are a bit held up on the project and nothing much is getting done. One can hope, right?

I haven’t seen the OVA, but I was a huge fan of roughnecks (it is part of the basis for my proposed show, actually). The SFX were terrible and the scripting clichΓ©, but I was like 10 at the time, so it was quite forgivable. Even so, the makers did a rubbish job on it as far as production and distribution goes; it was like the Firefly of CGI shows.

πŸ‘: 0 ⏩: 0

RobCBH [2011-07-12 21:13:46 +0000 UTC]

Im a huge fan of the book, this is amazing man great job!

πŸ‘: 0 ⏩: 1

ukitakumuki In reply to RobCBH [2011-08-12 09:30:59 +0000 UTC]

Thank you man!!

πŸ‘: 0 ⏩: 0

MandalShArK [2011-06-21 10:12:29 +0000 UTC]

One Bad Ass suit!

πŸ‘: 0 ⏩: 1


| Next =>