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VickyM72 — Sunlit Room Final

Published: 2011-07-04 14:02:17 +0000 UTC; Views: 4192; Favourites: 60; Downloads: 1121
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Description Modeled in Blender 2.58, rendered in Cinema4D

Final version of my simple room scene, rendered in C4D with global illumination. Many special thanks go out to my friend ~Doggnchris who helped me out immensely with the lighting. Thanks Chris!
Please go check out his gallery, he has some amazing things, including this one:


Moving on to more elaborate scenes...

1600 X 1200
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Comments: 82

VickyM72 In reply to ??? [2012-10-11 15:07:27 +0000 UTC]

Thanks a lot!

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TRiGGER80 [2011-08-24 22:33:38 +0000 UTC]

This is a very beautiful render!

Did you use Advanced Render in C4D?

And just as something to think about:

Isnt it interesting, how 3D is a medium, that frees us from any conventions... from all rules concerning "how things SHOULD look" and lets us create our very own world, with out very own look, feel and style and allows us to do whatever we want in this, our very own world, that we could create... and YET most of us (including me of course!) end up using it in a means to emulate reality...?

lol, now THAT was weird xD But yeah, i like going for that sort of thing, too. But it is kinda strange, isnt it?

And i just realized: I never tried my luck with an interior before O_o

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VickyM72 In reply to TRiGGER80 [2011-08-24 23:16:02 +0000 UTC]

Thank you! Yes, that's the good ol' C4D render engine. I totally agree with what you're saying, although there's two points I'd like to bring up One, "how things should look" is obviously subjective, as I get idiots all the time telling me how my things "should" look (floor's too shiny, I don't like the materials on your couch, you need to "messy" up your room or object, etc.). They never take into consideration how I think it should look And two, as far as emulating reality, yes that's very true, although in reality I could never afford to live in one of my rooms Go for the interior, it's about the hardest thing I have ever tried to do digitally for sure. Lighting these things is absolutely BRUTAL. Check out my picture with the blue chairs in it, that's the new Blender internal render engine called Cycles they are working on now, it's incredible. Blender will finally have caustics and GI Here's a video demonstrating what it does, you'll be impressed [link]

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TRiGGER80 In reply to VickyM72 [2011-08-24 23:53:31 +0000 UTC]

Oh, i agree completely with what you sy. if you create an image, it should definitely be about how you think it should look.

What i meant, though was of a different nature, kinda. What i mean was... well, its tricky to explain, but i mean things that maybe are not really possible in the real life, but using the technology to create them, while still trying to maintain physical plausible. Transparent wood, for example... or a rusting apple... (i once went for the latter, but sadly i lost my SceneFile for that). But thats all just a thought, after all, i am "guilty" of trying to mimic reality myself, haha. This is more or less really just a kind of... weird thought about my very own mindset of things i had floating through my head quite a while now.

Well, i have to say, i do neither know Blender too well nor Cinema4D... but you probably guessed that from my icon

About the video:

Well... I dont really see anything that hasnt been already implemented in other renderengines before, but i DO have to say that it is DEFINITELY IMPRESSIVE to see this kind of technology *FINALLY* being implemented in an Open Sourse Package, and i will definitely make sure to link the blender uses i know to this video.

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VickyM72 In reply to TRiGGER80 [2011-08-25 00:55:39 +0000 UTC]

Oh yeah I understood what you meant, I was just playing around As for Cycles, the best part about that is that it renders while you work on your picture, so that eliminates a LOT of test renders It also eliminates all of those hard-to-use externals, which are truly a pain to use, mostly because all of the materials now need to be changed into the new renderer's mats, etc. Blender needed externals more than anything because of the lack of Global Illumination and caustics, but not anymore!

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timemit [2011-07-25 10:04:31 +0000 UTC]

superb

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VickyM72 In reply to timemit [2011-07-25 14:01:20 +0000 UTC]

Thank you! Lighting these interiors is rough

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RandomSearcher [2011-07-15 18:54:34 +0000 UTC]

I love how it looks

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VickyM72 In reply to RandomSearcher [2011-07-15 19:05:24 +0000 UTC]

Thanks very much!

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Thimix2 [2011-07-07 07:59:18 +0000 UTC]

cool

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VickyM72 In reply to Thimix2 [2011-07-07 14:55:15 +0000 UTC]

Thanks Brandon!

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Thimix2 In reply to VickyM72 [2011-07-08 01:28:34 +0000 UTC]

No prob

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kuzy62 [2011-07-06 11:00:42 +0000 UTC]

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VickyM72 In reply to kuzy62 [2011-07-06 14:07:29 +0000 UTC]

Thank you Dan!

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ilnanny [2011-07-05 23:50:41 +0000 UTC]


With this diversion ...
You are on the Featured page, this month.
My compliments

👍: 0 ⏩: 1

VickyM72 In reply to ilnanny [2011-07-05 23:58:52 +0000 UTC]

Thank you!

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ilnanny In reply to VickyM72 [2011-07-06 21:54:17 +0000 UTC]

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a-p-b [2011-07-05 12:31:26 +0000 UTC]

Beautiful!

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VickyM72 In reply to a-p-b [2011-07-05 13:45:28 +0000 UTC]

Thank you!

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a-p-b In reply to VickyM72 [2011-07-06 12:49:52 +0000 UTC]

Welcome

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Ton-K300 [2011-07-05 11:36:34 +0000 UTC]

Excellent!

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VickyM72 In reply to Ton-K300 [2011-07-05 13:45:54 +0000 UTC]

Thanks Antony!

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Ton-K300 In reply to VickyM72 [2011-07-06 10:02:34 +0000 UTC]

You're most welcome Vicky!

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kram666 [2011-07-05 07:40:50 +0000 UTC]



nice work Vicky

To learn how to use your head, you have to go out of your mind.

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VickyM72 In reply to kram666 [2011-07-05 13:46:13 +0000 UTC]

Thank you Mark!

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fractalinda [2011-07-05 04:33:01 +0000 UTC]

Beautifully realized. Nice work!

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VickyM72 In reply to fractalinda [2011-07-05 04:38:20 +0000 UTC]

Thanks very much!

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Actionjack52 [2011-07-05 03:20:12 +0000 UTC]

Ahhh!! Perfection! I like the reflections!!

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VickyM72 In reply to Actionjack52 [2011-07-05 04:38:59 +0000 UTC]

Thank you! I'm getting somewhere, look out for my next!

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Actionjack52 In reply to VickyM72 [2011-07-06 03:33:54 +0000 UTC]

:ill be watching!

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GypsyH [2011-07-04 23:30:47 +0000 UTC]

You nailed it!!!!!!!!!!

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VickyM72 In reply to GypsyH [2011-07-05 03:50:35 +0000 UTC]

Thank you!

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VickyM72 In reply to GypsyH [2011-07-05 02:39:12 +0000 UTC]

Thank you!

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Shonedogen [2011-07-04 19:01:42 +0000 UTC]

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VickyM72 In reply to Shonedogen [2011-07-04 19:13:56 +0000 UTC]

Thank you very much!

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Doggnchris [2011-07-04 18:17:03 +0000 UTC]

great job vicky!! I cant wait to see your upcoming projects now..

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VickyM72 In reply to Doggnchris [2011-07-04 18:29:13 +0000 UTC]

Thanks Chris, and thank you very much for all you did for me! I'm in the process of making a room similar to yours now!

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Doggnchris In reply to VickyM72 [2011-07-04 18:35:05 +0000 UTC]

no problem Vicky.. Im just happy you understood me .. I'll definitly be signing on more often just to see ur next room.. as always u know how to get a hold of me if u need some tips.

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VickyM72 In reply to Doggnchris [2011-07-04 18:40:42 +0000 UTC]

Awesome, and thanks again!

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Don64738 [2011-07-04 18:09:43 +0000 UTC]

So amazing, Vicky!

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VickyM72 In reply to Don64738 [2011-07-04 18:28:11 +0000 UTC]

Thanks very much Don!

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Don64738 In reply to VickyM72 [2011-07-04 21:10:47 +0000 UTC]

You're so welcome! I can't wait to see what's next!

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relhom [2011-07-04 17:18:56 +0000 UTC]

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VickyM72 In reply to relhom [2011-07-04 17:23:52 +0000 UTC]

Thank you Richard!

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relhom In reply to VickyM72 [2011-07-04 17:25:17 +0000 UTC]

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Maxperchunart [2011-07-04 17:05:17 +0000 UTC]

Looks cool

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VickyM72 In reply to Maxperchunart [2011-07-04 17:11:31 +0000 UTC]

Much appreciated, thank you!

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Maxperchunart In reply to VickyM72 [2011-07-04 17:14:06 +0000 UTC]

no problem

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jazzilady [2011-07-04 16:58:41 +0000 UTC]

Awesome Vicky!

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VickyM72 In reply to jazzilady [2011-07-04 17:03:11 +0000 UTC]

Thanks Renee!

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