Comments: 32
andebyful [2012-06-15 13:21:48 +0000 UTC]
cool for 3-D / 2-D
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vampirellam [2012-06-15 10:11:31 +0000 UTC]
OMG! how in the hell have you done that? I tried to make Jack Skellintong and I swear I wanted to die and the textures, they are awsome, you made it your self right? Oh God
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silvergazimon [2008-10-27 04:54:36 +0000 UTC]
This is an awesome model, I am trying hard to create a low poly model myself and keep running up the count too high for details (over 3,000 quad faces!).
I am curious, what is your secret?
(P.S. Hugs Babs.)
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silvergazimon In reply to wonrz [2008-10-29 14:42:44 +0000 UTC]
Hey thanks for telling me, I might try to do that with my models.
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wonrz In reply to blabberdookie [2008-08-06 09:19:07 +0000 UTC]
lol, thanks! I used Milkshape, it's a rather easy program if you want to get into modeling, but the interfaces of Max or Maya confuse you. You can grab the trail from here [link]
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Juanomorfo [2008-06-04 15:18:49 +0000 UTC]
Oh my God‘‘, she looks so real and sexy , hehehehehehe‘‘.
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andynortonuk [2008-05-21 14:43:20 +0000 UTC]
Interesting to see how you have texture Babs
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andynortonuk In reply to wonrz [2008-05-22 19:22:55 +0000 UTC]
It's very effective way of doing textures.
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TimothyB [2008-05-20 21:19:12 +0000 UTC]
Wow, great job, very on model.
Can textures be animated for an eyeblink? Or a separate hidden mesh to cover the eye?
I see you are on a mac, but if you have a PC, not sure, but would this free mod tool offer anything more advance for rigging it to Half-Life? [link]
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TimothyB In reply to wonrz [2008-05-21 19:10:01 +0000 UTC]
Ah, I see. Yeah, the Tiny Toons style varied, especially in quality at times. Due to the many animation houses you mention. I was looking at youtube and just found a well done animation for a Hitachi commercial (though, from what you've said, you've probably seen everything) : [link]
Either way, at first glance, before looking at the other styles, your model looks very official and in one of the better styles. Like if there was a real 3D game (is there?), that's what Babs would look like.
Is this for the source engine version of HL1?
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wonrz In reply to TimothyB [2008-05-21 11:31:55 +0000 UTC]
Thanks!
I dont really plan on animating her, but the model will be available for download, so if any animator/modeller is willing, they are welcome to make all the modifications they need.
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ChuckGamble [2008-05-20 03:52:27 +0000 UTC]
I'm truely impressed by your skills! It looks fantastic!
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Ishoka [2008-05-19 22:08:33 +0000 UTC]
Dude that's like.. perfect XD... I wanna know how you did it!
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Ishoka In reply to wonrz [2008-05-19 22:31:42 +0000 UTC]
If you ever need help animating her, I beg of you... please let me know! XD Might be good practice for my next Maya class <.<
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Ishoka In reply to Ishoka [2008-05-19 22:11:15 +0000 UTC]
Hmm... Looking over it though, animating might look odd if her eyes don't move XD
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