Comments: 40
Coronadofwb [2006-04-26 21:20:54 +0000 UTC]
That's too amazing, and you did an awesome job at the angle. I could never do that XD
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Obi-quiet [2006-04-24 15:38:10 +0000 UTC]
And still a gorgeous job. *shudder* CREEPY.
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Obi-quiet In reply to zorm [2006-04-26 18:18:03 +0000 UTC]
The pic worked...and he always creeped me out. He and Demona both.
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zorm In reply to Obi-quiet [2006-05-06 19:46:04 +0000 UTC]
Demona is quite creepy, yeah, but I find Macbeth more of a tragic character. The least, he isn't completely evil under the surface, even if he most of the time gives the impression of a villain.
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zorm In reply to Obi-quiet [2006-05-13 19:00:05 +0000 UTC]
I haven't seen every ep either, but there's this one called "Sanctuary", where it's revealed that he's not truly evil, but rather much depressed and wants to find some sort of point for his endless life. He and Goliath have a 'deeper' talk in the end, and I think after that he doesn't harm the non-Demona gargoyles any more.
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Obi-quiet In reply to zorm [2006-05-14 06:40:39 +0000 UTC]
Really? Woah...now that is cool.
So, what is the deal between him (MacBeth) and Demona again? Something about they can't be killed by anyone else...?
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Obi-quiet In reply to zorm [2006-06-25 23:51:42 +0000 UTC]
Definately one of the more intricate cartoons Disney has come out with. *nod*
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TyParsec [2006-04-23 16:31:52 +0000 UTC]
Very impressive! The angle looks like it had to be a difficult one, but I'd say you pulled it off marvelously! Looks like something you'd see in a comic book, actually. It's very professional-looking. ^_^
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ultravioletlight [2006-04-23 06:34:15 +0000 UTC]
Holy goodness gracious is that awesome. The angle you did on that...holy, holy crap. You are fantastic. It almost gives me vertigo just looking at it. 0_0 The sky is really ominous too. You are so talented. That's one heckuva way to spend your spare time. ^_^
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WearManyHats [2006-04-22 22:08:43 +0000 UTC]
The runic designs on the hem of his coat are a nice touch.
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zorm In reply to WearManyHats [2006-04-25 22:57:38 +0000 UTC]
Thanks!
Looks like I end up drawing runes everywhere these days. XD
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zorm In reply to Airewathiel [2006-04-25 22:57:49 +0000 UTC]
Thanks!
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silentstephi [2006-04-22 19:16:38 +0000 UTC]
Holy... wow.
Very cool. Awesome angle. Just.... wow.
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zorm In reply to konijnemans [2006-04-22 19:36:08 +0000 UTC]
*checks* 2400*3800 pixels. You could kind of say I use the magnifying glass, as I zoom in a whole lot with PSP. XD
But, bad puns aside, this is mostly inked and sketched digitally. I did a pencil sketch of the character, inked the basic lines and part of the details by hand, scanned it, and continued from that with PSP. The background is totally digital stuff. You can see some of the very basic bg sketchlines in this work-in-process version: [link]
I've kinda started preferring digital inking since I bought the better-resolution tablet some months ago. Also, the pics are easier to look at on the screen than on the piece of cardboard I use as a drawing board. Yeah, the latter's pretty pathetic, but as I don't own any studio equipment and there's very little table space in my dorm, that's the best option. xP
Yeah, and thanks.
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elionora [2006-04-22 18:58:40 +0000 UTC]
i'm curious as to how long that sketch takes you. wonderful job as always. the angle definitely works.
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zorm In reply to elionora [2006-04-22 19:13:56 +0000 UTC]
I started this sometime last week, had a WIP version up on my Livejournal on a crit round, and finished it today. Didn't really count the whole amount of hours. Also, very much depends on the topic and character as of how long something takes. But generally 10-20 hours (or more) from blank paper to a full-inked piece.
And, thanks.
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elionora In reply to zorm [2006-04-22 19:33:15 +0000 UTC]
impressive. great dedication.
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Vengerin [2006-04-22 18:38:23 +0000 UTC]
Really you're good, really good. Amazing detail and very good pose.
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zorm In reply to purplegoldfish [2006-04-25 23:00:39 +0000 UTC]
I've done the perspective 'the other way round' (looking at buildings sharply from beneath) a few times, but not this particular angle. But a dense grid of perspective helplines aids a whole lot.
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