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| steveee
# Statistics
Favourites: 35; Deviations: 63; Watchers: 62
Watching: 59; Pageviews: 17752; Comments Made: 1510; Friends: 59
# Interests
Favorite TV shows: Family Guy/American Dad/Dexter and New GirlFavorite bands / musical artists: Blink 182, The Rammones, Senses Fail, Billy Talent etc...
Favorite games: Portal - hands down!
Favorite gaming platform: PC All the way
Tools of the Trade: Cinema 4D R14, Solidworks 2012, Maxwell Render V2 and a hint of Photoshop CS6
Other Interests: Cars, Music, Drink, CGI....
# About me
Never any good at writing about myself - I'm a hobbyist 3D artist, not done it for a few years now. I'm a formally trained design engineer (so expect to see some Solidworks/C4D work) but I dabble in other things. Electronics, web design and development as well as interior design (most recent)# Comments
Comments: 124
steveee In reply to Magmabolt [2013-03-14 11:02:37 +0000 UTC]
Not a problem - want to see what you do with the workshop
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steveee In reply to LuxXeon [2013-03-13 01:04:18 +0000 UTC]
Thanks very much - just had a peak at your gallery, your lighting skills are fantastic!
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LuxXeon In reply to steveee [2013-03-13 01:10:09 +0000 UTC]
Thanks, but it's not that hard to get good lighting when you use an unbiased render engine, like Octane. I can't say I have a strength in that department, beyond the fact I can pick out a good HDRI, or occasionally set up a few decent emitters in my scenes. Once I decide where I want the light to come from, I'll set up some emitters (often just one or two) and then either a HDRI or environment map for reflections, if needed, and let Octane do it's job. There's no real skill required to do that. But thank you anyway for the kind words!
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2753Productions [2010-12-19 15:52:42 +0000 UTC]
You had joined the #C4DUsers Group, yet you have not contributed any Cinema 4D work yet. Let us know if you are having any difficulty
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steveee In reply to 2753Productions [2013-03-14 04:41:57 +0000 UTC]
Its been a while - 2 odd years, but I contributed my first piece. I didn't realise you could submit old work..
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2753Productions In reply to steveee [2013-03-14 12:02:10 +0000 UTC]
anything and everything, as long as it's C4D
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hmoob-phaj-ej [2010-04-04 04:00:38 +0000 UTC]
Tutorial done!
[link]
check it out when you can. 4.5 hours, DivX, 900MB total, 1024x768 resolution
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hmoob-phaj-ej [2010-03-25 09:32:50 +0000 UTC]
Hey, thanks for the devwatch. I guess you stopped 3D too huh? I just can't find the time or reason to do it, how about you?
So i've been converting my old models and people's models to need for speed, lol.
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steveee In reply to hmoob-phaj-ej [2010-03-27 14:20:09 +0000 UTC]
Yeah, kinda - Been working on the S5 lights and they're coming along, should post something next week.
I stoppped becuase there is no real reason to do it - but it is fun lol
How come you changed your name anyway?
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hmoob-phaj-ej In reply to steveee [2010-03-27 22:00:17 +0000 UTC]
long story short, I got with a girl that lived 2500 miles away from me because we met on deviantart, I moved to live with her, I got with her because well, we both did 3D cars at the time and she was a very talented girl when it came to computers and anything electronic. Anyway we met through my 3D cars and what not. When we broke up, I closed down my other page because I went nuts!(how mature, lol) And made this page, after my emotions subsided, I restored everything on the other page. but kept this one. The name literally translates into Hmong Hero, in my language which is Hmong. lol. Anyway later.
-Anthony V
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steveee In reply to hmoob-phaj-ej [2010-03-28 13:47:38 +0000 UTC]
ah, not fun. I know what its like mate - just gotta work through it!
Take care mate, and hopefully i'll see some submissions?!
Steve
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hmoob-phaj-ej In reply to steveee [2010-03-28 15:44:40 +0000 UTC]
plan to make a really crappy RSX for my C4D to NFSMW tutorial coming soon. . That I'm sort of happy and dreading of doing. lol.
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binaryriot [2010-01-28 14:12:53 +0000 UTC]
Hi there fellow C4D user!
I created a brand new group for CINEMA4D users: #c4dartists , maybe you are interested in joining.
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DaveCox [2009-10-30 23:07:21 +0000 UTC]
dude I thought might want to check out my latest works. I was going through some old stuff and I saw you looked at quite abit of my work. Ignore the blatant plug. but I would really appreciate your input.
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4DY [2007-06-11 16:10:00 +0000 UTC]
Hey m8!
i updated my lambo it looks much better now come check it out!
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S0RD3N [2007-03-26 06:21:20 +0000 UTC]
So I haven't talked to you in forever I got a new computer so I can actually model something that is over 500 polys! YES!
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Saadu [2006-11-29 17:15:35 +0000 UTC]
I see. You are one those car loving phreaks. Im a plane nut. Thanks for the watch.
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steveee In reply to AnimatedSkier [2006-11-27 09:54:40 +0000 UTC]
You are right... I am working on something now. Its an old project.
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AnimatedSkier [2006-09-11 18:50:26 +0000 UTC]
Oh back to the non-subscriber I see.... too bad. I really think you should consider subscribing...
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steveee In reply to AnimatedSkier [2006-09-12 13:27:47 +0000 UTC]
I shall, just dropped out of school though so cash is a little short. I miss it .. not school... subscription
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AnimatedSkier In reply to steveee [2006-09-12 16:46:46 +0000 UTC]
You dropped out of school!?!?!?! Why? I'm in 9th grade and that is unheard of. It might be a little different in Europe... but still. Also in the US you like have to go to college if your going to get anywhere in computer graphics.
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steveee In reply to AnimatedSkier [2006-09-18 20:39:01 +0000 UTC]
I was in year 12, sixth-form or collage. But back now... pretty crappy lol
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AnimatedSkier In reply to steveee [2006-09-18 21:42:07 +0000 UTC]
Oh... I don't know what that means in the US but I think you guys are one year ahead of use for the same age...
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steveee In reply to redblackhood [2006-08-19 17:08:26 +0000 UTC]
Cheers, Makes it all worth while with comments like that I like you gallery too
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steven4651 [2006-08-16 22:29:03 +0000 UTC]
thank you very much i made my first rims lol cheer m8!
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steven4651 [2006-08-15 23:30:20 +0000 UTC]
oooh acully i confused my self i cant do the array in cinema but i can in 3D max :s ....it alwas seems the flip the spokes so the look like stone henge lol......is it wat view port i do the modelling in.....or have i got to change a setting in the array ??
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steveee In reply to steven4651 [2006-08-16 11:57:46 +0000 UTC]
Yeah, i think there are settings in the Array.
Like tick boxes X Y and Z just fiddle with those a little.
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steven4651 [2006-08-14 21:15:00 +0000 UTC]
hey i was looking at the rims you done in cinema 4d ..... i was wondering if u could give me some lil tips i cant seem to get the array right it always leaves a gap or sumthing like that.....sooooo how do you accully do it right?? cheers
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steveee In reply to steven4651 [2006-08-14 22:21:36 +0000 UTC]
It will allways leave a gap.. just get it as small as you can.. then make it all editable.. then connect it to one single object.. and weld the points together. Tedious i know.. but it works!
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steven4651 In reply to steveee [2006-08-15 23:19:09 +0000 UTC]
ooh right ok i tohught i was just rubbish at it lol thanks for you help i will try it now...PEACE!
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steveee In reply to steven4651 [2006-08-16 11:56:47 +0000 UTC]
ahh don't worry about it.
You will find that the next thing you do will be so much easier
If that make sence.
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David-King [2006-06-20 08:35:11 +0000 UTC]
Added to my watchery-thing - loving the lego obsession!
BTW, there's a new release of Lego Mindstorms that may give you some inspiration: [link] - I'm getting me one of these ASAP!
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steveee In reply to David-King [2006-06-20 12:23:48 +0000 UTC]
Thanks for the watch! Might do some more lego we shall see!
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steveee In reply to ViraA [2006-06-08 07:57:21 +0000 UTC]
No problem, but can you help me with Maxwell, i am having trouble with the materials mainly.
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