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achipps — Window Blinds Animation

#blinds #windows #workingmodels #dazstudio
Published: 2024-01-01 17:15:02 +0000 UTC; Views: 434; Favourites: 2; Downloads: 0
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Description I thought just making the blinds close and rise, I would be happy, but I know I will not be happy until I add the reverse close, because closing the blinds with the front going up instead of down, is another thing blinds do, and I do that when I want to block the sun from heating the house. 
The way I have it now, it will close up completely, but closing the blinds the other way blocks the sun from getting in and leaves the ability to see outside. So, yeah, that is needed. 
I made this animation with the png render files using APNGasm. I have a copy of that program on my website, but you might need a link to the file. 
If anyone wants it I will add the link, but if not, I will not.  I like the one on my website, because it is a direct link to the download from my website, and it eliminates the risk of clicking on the wrong thing and not get what you want, or worse, need to do your computer because of malware. 

I sell the walls and the windows might be with it, or at least one window that didn't have blinds, so I could remake the blinds, because they didn't animate in Daz Studio. I have not saved these blinds yet, but I will once I add the other morph to close the blinds upward. After I add the scene subset it will not need anything, the object will be in the file, with all the morphs. 
I saw the file, and it included all the nodes that the .obj file normally has. So it will not even have a DSF file, just my image and the DUF file. 
It is nice when this happens. There is something that you might notice about the wood grain on the blinds, and that is they don't repeat the same wood grain. I used a large image with plenty of boards to fill the square image and made them looked like they are all glued together, so you don't see any creases. More like a table top, because that is what I made it for, a wide area. I moved the UV maps around to keep it from showing the same grain area. This can help it look more real, while the slats are normally cut from the same board and the wood grain does repeat until you need to cut them from a different board. 

I have built everything in a house and the house too, so this is just something I wanted to make in 3D. If I didn't mention the walls and floors before I have every thing in the walls so people can show what they want to show the full construction of a house. Making furniture, cabinets, and appliances is part of what anyone would need to create homes with, while I didn't go into detail of what is in the casings of the appliances, like taking an electric range apart to fix it. I just make them to be used, like open the refrigerator and use a dispenser valve to get Gatorade, and have it stocked along with cabinets with dishes and food in the pantry, and cook ware to hang or put away. 

I guess this can seem like a lot to load into Daz Studio to render, but I have done it, and it takes ram, but most computer has that, and if not, it can be added or upgraded, because it looks better when people are in the kitchen opening doors and there is stuff behind the doors. 

I made cans that you can scan an image from any can, and make that can the right size my measuring it with the yard stick I give away, and a hammer to help show it is being built manually. It is much easer to show a hammer than have an air hose or cord running around to spend hours setting up the scene. I have not made a hand saw or molding to be cut, but the walls I made that can look like brick or siding can have textures for molding on the wall, at the top bottom or anywhere, like a divider window with slats, so they can be close so kids don't watch tv from the diner table, or open them to lets them see the tv. I have seen them in houses, and even have small folding doors to close the bar from the kitchen. These are just more options of what I might make to make a better or a normal house, like making shutters is part of the house. 

Being able to build a house with people visiting or decorate it for things like Christmas, having a ham or Turkey on the table with pies. This is a very large project, but without everything to do these things it will not sell. Like making a Christmas tree and decorations, I might just make the decorated tree, and have things people can render showing them decorating the tree. Things like this might be nice to have, but the ability to build a dream house in 3D any way you want it to be designed starts with walls and floors that you can do anything with, like the wall if too long, so you make a white image the shape of the wall and fill one end with black for opacity to cut off the wall. The walls I made can do that, and you can cut out a door or window exactly where you want it and show that in layers for every part in the wall, like cut off the studs, insulation, drywall, siding, wallpaper and on the floors, you can do the same thing while I have a drop ceiling with 2x4 panels and a florescent light that drops down from the 2x4 panel. On the floor you can show water puddles and rugs that has the ability to rise out of the floor, so if it was a cement floor in a garage, you can have oil on the floor or bolts and dust piles on the floor or anything you want made with the texture maps, this means if someone steps in a puddle of water on the floor, you can add ripples to the water. 

I work to create a very versatile features with things I make to add more to what you can do with it. I hope things I make can help people be very creative. 
At the time I made the wallpaper for the walls as a layer, I was making a padded chair, with cloth on the foam, so you can use a map to rip the corner off like a dog destroying furniture. I thought making an old wall that has the wallpaper falling off would be good too, so I textured the paper to curl, and made a map to hide some of the paper, because that was torn down, and under the paper under the window was mold and dirt from decay and leaks. You can do that with my wall, but I went farther to show the insulation inside and the board to the outside and the siding that could be blocks or bricks, because I made it easier to control the look and make damage look real. This can also be used to show stages of construction while someone can carry around a box or plain to look like them putting the boards on the wall or laying the floor. So anything is possible.

I just hope people can see this, but to make it look more creative I need to make scenes showing what is possible with just the walls or floors, or even windows, and door, because it helps to see something to help spark the ideas and know what is possible when they don't have it, but can get it. 
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