Comments: 62
user619 [2016-01-12 22:07:38 +0000 UTC]
Do you have the Shina model from Bloody roar
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Adngel In reply to user619 [2016-01-12 23:01:00 +0000 UTC]
No, I haven't got her. O.ò
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Adngel In reply to user619 [2016-01-14 12:03:05 +0000 UTC]
No I don't think so.
I didn't sent any note to Deant asking any of his models because they are not in T-Pose nor any symmetric one, but in random poses that makes the rigging process more complicate. If they were in T-pose yes (I know there are any way to extract the models from that game itself because I have received raw models from ir to rig them) but skining consumes a time that I won't spend on whatever model, (the same I say for the models that I receive with an exagerated number of vertices).
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Yautjahuntres [2014-06-20 18:54:09 +0000 UTC]
Are these models from xbox games if so could you tell me how to do it plz
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Adngel In reply to Yautjahuntres [2014-06-20 19:20:33 +0000 UTC]
This one precisely, was extracted from a RE4 mod. The others, I think that yes was from the Xbox version, but they were not extracted by me, but for another two person who decided keep in anonymous, that's why I didn't put them in the credits. What I made was the rigging, and the porting. I don't know how extract them nor I have the ISO of the game so I can't help you in this case. However, if they manage to extract them, is that there must be a way to export, somehow. O.ò
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al-iskander [2013-12-12 01:05:07 +0000 UTC]
Does anybody has Uriko's model?
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Adngel In reply to al-iskander [2013-12-21 07:33:07 +0000 UTC]
She (human form) was going to be the next one, but between one thing or other, we have separated and I don't know how the project is going at the moment O.ò
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bewd7 In reply to Adngel [2015-01-18 15:13:11 +0000 UTC]
do you have her BR3 mod or BR4?
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Adngel In reply to bewd7 [2015-02-13 12:13:19 +0000 UTC]
Nou, sorry.
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al-iskander In reply to Adngel [2014-01-18 07:36:10 +0000 UTC]
Thanks for the answer. I'll be waiting, have a nice day ;D
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MissCatarina [2013-02-06 18:44:54 +0000 UTC]
It's great.Do you want create Shina model?
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lezisell [2013-02-01 08:56:01 +0000 UTC]
Hi. What tools have you used to rip her?
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Adngel In reply to lezisell [2013-02-01 11:42:44 +0000 UTC]
I don't really know, This Jenny, was extracted from a RE4 mod which Alpha20 sent me, so I used and SMDtool and noesis to extract her.
But the others 2 Bloody Roar models, were extracted by other person and they sent me the models to I rig them, so I don't know how to extract them. O.ò
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lezisell In reply to Adngel [2013-02-01 13:16:18 +0000 UTC]
You have all? Can you give me Nagi in both forms and this catgirl in both forms? I need them for making re4 mod.
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Adngel In reply to lezisell [2013-02-01 13:19:30 +0000 UTC]
I don't have her, (after the Yugo, who I'm working now is Bakuryu human version), When I have Nagi I'll send her you
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lezisell In reply to Adngel [2013-02-01 14:43:27 +0000 UTC]
Damn it... And i have all DFF and TXD files ripped but i don't know how to convert them into PSK and TGA retrospectively... GTA tools crashes...
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Adngel In reply to Adngel [2013-02-01 11:43:49 +0000 UTC]
Alpha20 no, Karadaniano was who sent me the RE4 mod sorry.
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mariotaotao [2013-01-22 00:15:45 +0000 UTC]
hi, dude. the link is broken , can you reupload her? Thanks in advance
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mariotaotao In reply to Adngel [2013-02-21 22:06:14 +0000 UTC]
Thanks again for the update, my friend, but now i've got some troubles on working with 3dsmax, when i attach other models to this one, half of the model i mean left part lost its smoothness, can you help me?
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Adngel In reply to mariotaotao [2013-02-21 22:27:37 +0000 UTC]
The why it loose the smoothness when is imported in 3ds max, is a fact which I don't understand why or how prevent it @.@ So when that happens, I'm force to re-fix is again.
I have seen several situations, but the most of them (not all), them to be solved with the next:
- Choose the object with problems.
- In the modifiers panel, choose the "Edit Mesh" mofidifier.
- In the menu of that modifier, choose the Vertices mode (the button with three dots, at the top of the menu). And select the vertices of the broken part (or the full model if it's not very small).
- Then, scroll down the menu a bit and search fot the button "Weld", before push it, write on the box a small range, I use to write "0,001" because in opossite case, it could mix other vertices of the model (close eyes, mouths and such, you must be careful with this, for that the small range).
- It should join the broken vertices and the light should frows smoothly again through the model.
If it didn't work, continue overe here.
- Uncheck the Vertices mode (the dot button) and check the polygon mode (the button with a red cube).
- Select again the brocken part (or all the model).
- Scrow down the menu till arrive to the smooth groups, click on "Clear All" and after that, click on "1", (or you can also try it the "Automatic" button which is next to the Clear All).
Some times, that is not enough, there are another couple of tricks, but in fact, with those two actions, the smoothness used to be fixed for the most of imported models. O.ò
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mariotaotao In reply to Adngel [2013-02-22 21:00:46 +0000 UTC]
Thank you for helping me, you're a very kind man, I'll try it later
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mariotaotao In reply to Adngel [2013-01-26 23:34:24 +0000 UTC]
thank you so much, my friend
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Gamersdan [2012-11-28 22:00:45 +0000 UTC]
Nice! I did not expect anyone to do any of the bloody roar characters. BTW this model is from Bloody Roar Primal
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Adngel In reply to Gamersdan [2012-11-30 11:14:35 +0000 UTC]
Well, while I was playing the BR2 I had never though I would rig and port her anytime XD. I'm waiting an answer of Staciecazy to see how extract more models O.ò
Bloody Roar Primal, thank you (I was thinking was from the BR4, but I have not played either of them so I was not sure XD).
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Gamersdan In reply to Adngel [2012-11-30 16:01:11 +0000 UTC]
4 uses the same models from Primal but they give them darker textures and the game its self uses a very dark lighting engine
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WarlockFictioner [2012-11-26 23:27:44 +0000 UTC]
Are you doing requests? Because I'd like one
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Adngel In reply to WarlockFictioner [2012-11-27 01:14:56 +0000 UTC]
Yeap, I'm a bit behind with some requests, but if you want, send me a note with the model and I'll try it :3
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Dezmasman [2012-11-12 10:09:40 +0000 UTC]
Jenny the BAT!!!!!
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ManishaChan [2012-11-11 20:33:59 +0000 UTC]
no idea how you do this but cool xD~
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ManishaChan [2012-11-11 20:33:46 +0000 UTC]
wow
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MrGameboy20XX [2012-11-11 18:28:06 +0000 UTC]
How You extract models from PS2 games?
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IIReII [2012-11-10 20:31:37 +0000 UTC]
Do you pretend to do Marvel (shina) the leopard to XNA/XPS ?
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DrXPS [2012-11-10 19:32:30 +0000 UTC]
lower neck bone is connected with both shoulders? if it can be fixed that will make posing much more accurate. otherwise a decent rig, a few flaws here and there but still works nice. maybe you can send me the orginal mod since it seems to be offline and I will try and see if I can get the smd format with bones.
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DrXPS [2012-11-10 18:45:36 +0000 UTC]
can you extract more re4 mod models?
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Adngel In reply to DrXPS [2012-11-10 19:27:30 +0000 UTC]
I used the PMD viewer to obtain the obj, but I don't know extract their bones, at least not yet Ó.ò
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DrXPS In reply to Adngel [2012-11-10 19:29:55 +0000 UTC]
I can get you the smd formats with bones but some models may have missing hands or fliped textures. If its not a problem and youd like to start porting re4 mods I can start sending you some models.
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DrXPS In reply to Adngel [2012-11-10 22:21:01 +0000 UTC]
or if your better at rigging obj then mariokart64n is the guy to get in contact with. he can extract almost anything. have you try noesis? I think with noesis you can convert pmd to other formats like psk, fbx, smd that support bones making it easier to port.
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Adngel In reply to DrXPS [2012-11-10 22:41:57 +0000 UTC]
Yeah, I have noesis, but it didn't work with this Jenny, but maybe because she is a mod.
I will look for the RE4 PC version to do decent tests, (I found the SMDtoMAXconverter).
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