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CaptainQuestion β€” Enoshima Idle Animation

#pixelanimation #pixelart #danganronpa #junkoenoshima #mukuroikusaba
Published: 2016-11-13 22:49:49 +0000 UTC; Views: 1772; Favourites: 70; Downloads: 10
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Description It's been a while again, for various reasons... but after all, here's Junko Enoshima from DR1's idle animation... Some of this really is pretty subtle for pixel animation, so it wasn't very easy. And even more so when it came to animating that hair!

...Oh, and here's a bonus for people that have beaten Dangan Ronpa 1: [LINK]

Also check out my other Dangan Ronpa Idle animations! I now have too many to bother linking to them individually so here's the folder in my gallery.
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Comments: 11

The-LonelyArtist [2017-01-11 19:19:15 +0000 UTC]

Ah Junko Enoshima, my arch enemy! Love how devilish she looks >w<

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Lordofgeckos [2016-11-22 10:34:56 +0000 UTC]

Great work! You've got Junko down to a tee.
I love how each animation shows a lot of their personality, and they all look so goood. Keep it up! Β 

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CaptainQuestion In reply to Lordofgeckos [2016-11-22 22:21:49 +0000 UTC]

Thanks, for the comment as well as the watch! I'm certainly planning to keep it up.
I'm thinking of adding some additional actions to the animations I did before Nanami, to make all of them show more of that personality. Fukawa in particular has a certain facet of her personality I haven't shown, for example...

I might not have Junko down to a tee though... Did you see the bonus thing linked in the description?

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Lordofgeckos In reply to CaptainQuestion [2016-11-24 05:32:02 +0000 UTC]

Ah, cool! Fukawa's 'wild side' would be fun to see animated.
By the way, if you want inspiration/references for how she moves or acts you could look at the animations in Ultra Despair Girls.Β 

Side Note: Allow me to correct myself, you've got the way 'ordinary' Junko acts down to a tee. >: )

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CaptainQuestion In reply to Lordofgeckos [2016-11-24 19:43:22 +0000 UTC]

Yes, don't worry, the idle animation I made before is already based on the one from UDG. I always check around as much as possible to get these to look and feel as accurate as possible. For example, I always look at the talksprites and free time events before starting to animate.

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Mika444 [2016-11-16 17:46:43 +0000 UTC]

Woooah <3 I love your animation! If you will be animator of pixel game... I WILL PLAY IT

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CaptainQuestion In reply to Mika444 [2016-11-16 19:49:43 +0000 UTC]

I'm still not too sure I'm skilled enough to do that yet... and even if I were to start working on a game now it'd take another serious while to complete, of course.
But really, thank you for saying so, it means a lot.

Oh, I just remembered though: while I'm not working on an actual game, I am messing around a little trying to make a Gintama characters mod for Crypt of the Necrodancer. It's pretty simple, but you can see some of thoseΒ here Β if you'd like.

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Mika444 In reply to CaptainQuestion [2016-11-16 20:03:26 +0000 UTC]

I'm fallowing you + So... I NEED TO START PLAY CRYPT OF THE NECRODANCER!

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CaptainQuestion In reply to Mika444 [2016-11-16 20:10:39 +0000 UTC]

Well, only if you want to... Necrodancer is pretty fun though, so even without my animations I'd recommend it.

If you do end up buying it on Steam you're welcome to ask me if you'd like a custom character mod. The animation is very easy to do so it shouldn't be too much of a problem.

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VickyViolet [2016-11-14 03:46:14 +0000 UTC]

So, so much hair to animate.Β 

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CaptainQuestion In reply to VickyViolet [2016-11-14 20:14:18 +0000 UTC]

Tell me about it... at least I'm improving through all of it.

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