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creativeguy59 — CyberKittyV2

Published: 2013-06-02 18:19:48 +0000 UTC; Views: 12136; Favourites: 111; Downloads: 297
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Description So I refitted the victims, I mean damsels, err whatever I mean with a new outfit and some tweaking: , , , and they don't seem to be complaining

I have another piece in the works with these four as I found something out. I learn a lot more about the outfits and things I make with a variety of body types ... I have a Maid for You version with the four that is now rendering but it takes time that set is highly complicated My poor computer ... but expect to see more with these four as they really have been great test subjects for my experiments
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Comments: 14

SilverKazeNinja [2013-06-02 18:49:02 +0000 UTC]

Oooooh, I like this version better~

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creativeguy59 In reply to SilverKazeNinja [2013-06-02 20:55:45 +0000 UTC]

I tend to like it a little better as well. Seems to snap together better

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SilverKazeNinja In reply to creativeguy59 [2013-06-02 21:04:13 +0000 UTC]

Yeah. Not to mention it has a nice "Tron" look. :3

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creativeguy59 In reply to SilverKazeNinja [2013-06-02 21:11:36 +0000 UTC]

True that was what decided me to get the clothing. Though I think the next set I'll make from scratch rather than purchase... but it fit what I was after

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NorthernChill [2013-06-02 18:40:02 +0000 UTC]

I'm just a writer guy but I've learned from talking with experienced Poser artists that "shaving" character files down can help speed up scenes where multiple characters are in use. Removing unnecessary morphs and such reduces the rendering time greatly...don't ask me the details though..I stick to easy things like text stuff..

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creativeguy59 In reply to NorthernChill [2013-06-02 20:55:25 +0000 UTC]

Yeah in this case it is really the surfaces, glass, gloss, and ray tracing etc are nutty. It is fine though in the end I'm interested in a high quality result so I can be a little patient. I do need to upgrade my video card to a 8 gb over 4gb and play with a few more things to make it easier... but thanks for the suggestions and thoughts... I'll explore those angles more.

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NorthernChill In reply to creativeguy59 [2013-06-02 21:06:02 +0000 UTC]

Ray tracing...?...ouch, I have an artist friend who cringes at using that selection. You get great looking results but takes time as well.

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creativeguy59 In reply to NorthernChill [2013-06-02 21:11:00 +0000 UTC]

Yep but in most cases I think it is worth it. I wasn't so much complaining about the time actually. Just more of a statement of reality that is how I operate. I am after a certain look that ray tracing gives me. Though I do use it judiciously depending on what I have in mind. In some cases I turn it off or use an alternative material. All fun in the end

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Ninja-Robot [2013-06-02 18:20:46 +0000 UTC]

What did you model this in?

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creativeguy59 In reply to Ninja-Robot [2013-06-02 18:22:46 +0000 UTC]

I'm using Poser 9 until I can get a chance to upgrade to Poser 2014 ... I have Daz3d around somewhere but I had issues with it when I first started... so I Haven't gone back to revisit it quite yet.

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Ninja-Robot In reply to creativeguy59 [2013-06-02 18:24:32 +0000 UTC]

Poser? What was it, a template?

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creativeguy59 In reply to Ninja-Robot [2013-06-02 18:31:01 +0000 UTC]

What part of it? The scene, the props, hair, character? The scene is the Confined Lab by !3-d-c I think on Renderosity. The characters vary as I have bought a bunch of merchant resources for skin to eventually sell my own resources. The hair was Super Bob from Renderosity (But the texture I made myself for it as that didn't come with it by default). The Maid outfit is also from Renderosity, called Kiruna as are the Headphones which are labeled as Kitten Headphones I think. The eyes did myself.

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Ninja-Robot In reply to creativeguy59 [2013-06-02 18:34:53 +0000 UTC]

Ok well that answers my next question; did you do any of this yourself?

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creativeguy59 In reply to Ninja-Robot [2013-06-02 21:04:45 +0000 UTC]

I think I did quite a bit really. I put all the disparate pieces together to make the scene and make the concept. Each of the female models are ones that through the various morph capabilities that I have to match up to the DA member they represent. That includes building the skin textures you see and editing those PNG or JPEGs as the case may be. The eyes I made from scratch and then did the ambient effects that make them glow. But the base textures for the eyes are all me.

I am sure I forgetting much of what I've done but then again this was just a test render to see how the different pieces work together. How the clothing in particular and props worked with models of different proportions, skin type, etc... and how that all worked together. I went through 50 renders where I edited settings, textures, etc to get this ultimate piece out. It isn't a matter of I just threw this together. There is a lot of work I have had to do here to make this all work even if I bought resources to make this work, I own the rights to use those resources etc without having to give credit. Though if folks as I tell them where I got them so that other 3d artists can find resources they can utilize as well for whatever project.

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