Comments: 28
philster12 [2024-07-19 09:45:04 +0000 UTC]
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RussellMichelich [2017-11-28 23:15:56 +0000 UTC]
This is terrific work!Β
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inebriatedNovelist [2016-12-06 01:32:50 +0000 UTC]
I love the story this tells. The guns on the balcony, the men guarding the stairs leading up to the second floor. The men standing near the guns casually looking over their shoulder. Even at a distance you can tell who their targets are and how important they are. You know from this moment alone, there is going to be an absolute slaughter.
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Mrgreen36 [2016-06-05 19:27:54 +0000 UTC]
If you ask me, Diesel Punk is a very underrated punk
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Voltech44 [2015-11-11 02:55:33 +0000 UTC]
Amazing work! Β Looks like a city I'd want to visit -- assuming I had no chance of being shot by those nasty guns up there. Β
Eh. Β It's worth the risk.
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XenoSolii [2015-08-29 01:28:05 +0000 UTC]
Until i saw this I never knew that there was a Filipino Dieselpunk-shaped hole in my heart just waiting to be filled . . .
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EstevesLuis In reply to XenoSolii [2015-08-30 16:15:19 +0000 UTC]
aww thanks man. Im planning to do more of this in the future.
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DorofeyVolk [2015-06-15 05:08:42 +0000 UTC]
Thats incredible, very well done.
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Pitsh [2015-05-08 20:44:49 +0000 UTC]
wow ! awesome work
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JoelWhite [2015-05-08 18:41:04 +0000 UTC]
Awesome stuff. The Philippines rules, so it's really cool seeing a version like this.
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gyappumusoka [2015-05-06 22:45:09 +0000 UTC]
This is absolutely amazing. I love the atmosphere you've created. Well done!
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profchaos354 [2015-05-06 16:48:14 +0000 UTC]
Very cool scene, I like it a lot! You made a very interesting city and atmosphere. My only critique is that it seems strange to me that the elevated walkway in the midground is being seen as perfectly horizontal. This seems really odd since the walls that it is connecting to are angled differently from what it is. It seems like the rights side of the walkway should be falling back in space a bit.
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EstevesLuis In reply to profchaos354 [2015-05-06 22:32:49 +0000 UTC]
Thanks for the critique. The building on the right is slanted, I guess I followed the 3d to much. And noticing those minor issues means that the design/scene isn't as impactful. My goal is to paint a scene with a set of art direction and story. Like my art director taught me before, "once your client start critiquing on small issues, means that you didn't communicate well enough or the design isn't as entertaining for them to let those small issues pass." I'll work harder.
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EstevesLuis In reply to RhysGriffiths [2015-05-07 13:28:44 +0000 UTC]
This is pretty much the same issues we discussed withe lucas people in the office. Haha thanks again. Noted this a couple of times.
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Noneednogreed [2015-05-06 14:27:52 +0000 UTC]
But if it's supposed to be an assassination, shouldn't they be more prepared now that the target is in sight?
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Roiuky [2015-05-06 14:19:46 +0000 UTC]
mm, love it, just amazing!
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JunePage [2015-05-06 12:09:47 +0000 UTC]
So many details in just one picture. I could spend hours to discover every little scene that is happening here.
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cleomede [2015-05-06 11:47:12 +0000 UTC]
wonderfull, i love it
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RhysGriffiths [2015-05-06 10:41:32 +0000 UTC]
As I told you bro, mahal ang patatas dito.
Nice work man.
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flexxarnnn [2015-05-06 10:38:59 +0000 UTC]
Tomsons make everything awesome!
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Skylooks [2015-05-06 09:41:45 +0000 UTC]
Are you kidding me. It's fantastic. I am blown away by the lights in this scene...
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Ben104 [2015-05-06 09:34:20 +0000 UTC]
This is so jaw-dropping!!!
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