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GunnerGurl — Progress on Anaka Sculpt

Published: 2011-12-28 01:52:06 +0000 UTC; Views: 2070; Favourites: 19; Downloads: 61
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Description An update on the sculpt for my character modeling class. Still have a ways to go though. PHEW! This stuff aint easy! But at least it's fun! XD
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Comments: 16

Msansook [2011-12-28 07:35:36 +0000 UTC]

I'm about to go into Character Modeling for the month of January. Learning Maya in 2.5weeks was intense! where are you taking your classes @?

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GunnerGurl In reply to Msansook [2012-01-06 05:49:23 +0000 UTC]

The Art Institutes

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AR-X-DESIGNS In reply to GunnerGurl [2012-02-21 08:50:09 +0000 UTC]

Which AI? Location? I went to the OC one.

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GunnerGurl In reply to AR-X-DESIGNS [2012-02-22 15:51:09 +0000 UTC]

Ai Salt Lake City.

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AR-X-DESIGNS In reply to GunnerGurl [2012-02-23 05:04:22 +0000 UTC]

Ah! not even close, heh, oh well. It's somehow comforting to know that our AI wasn't the only one that forces students to pay a buttload

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Msansook In reply to GunnerGurl [2012-01-13 17:41:23 +0000 UTC]

How are you enjoying it? I'm over at Full Sail in Orlando, FL.

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GunnerGurl In reply to Msansook [2012-01-14 23:04:51 +0000 UTC]

Nice! Two of my teachers went there. I'm liking it well enough minus the price tag..

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Msansook In reply to GunnerGurl [2012-01-20 05:22:48 +0000 UTC]

Oh yeah? We have a pretty hefty price tag too. Currently in two classes. Art 2 and MCR aka Model Creation. Totally kicking my but.

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GunnerGurl In reply to Msansook [2012-01-21 07:48:48 +0000 UTC]

I hear you on that! I've gotta create an entire death match level with one other person in 10 weeks! KMN But then again.. a bad day in game design is still better than the best day at my last job!

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Msansook In reply to GunnerGurl [2012-01-25 04:46:48 +0000 UTC]

Dude how are you guys on your schedules? We are month to month based and the stress of finals comes every end of the month!!!

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GunnerGurl In reply to Msansook [2012-01-25 19:12:18 +0000 UTC]

I heard about that! My teacher said he had a class at 4 in the morning! D: we aren't nearly as bad. we're on an 11 week quarter basis. Just think though, you will be much better equipped for the deadline expectations of the industry than the rest of us!

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Msansook In reply to GunnerGurl [2012-01-26 20:32:43 +0000 UTC]

Yeah in essence thats a way to look at the schedule in comparison to the industry. By chance do you have a Facebook? It would be awesome to keep in contact a little more consistently lol. Mine is [link]

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GunnerGurl In reply to Msansook [2012-01-27 22:06:38 +0000 UTC]

Yup! I sent you a request

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Msansook In reply to GunnerGurl [2012-01-31 05:10:49 +0000 UTC]

added <3

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DeadlyIlluminati [2011-12-28 05:01:24 +0000 UTC]

That looks really good, are you using all of that on zbrush?

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GunnerGurl In reply to DeadlyIlluminati [2011-12-28 07:27:52 +0000 UTC]

I brought in a base mesh from Maya and then sculpted this in zbrush yes.

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