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HideTheDecay — Amnesia Map: Chancel

Published: 2012-03-10 04:34:32 +0000 UTC; Views: 7546; Favourites: 17; Downloads: 275
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Description As far as spawns go here, when I enter here after only going through the Choir, there are no grunts. I've tried to avoid the three grunts that gang up on you just to see if I could...and it's really not possible. As far as the pacing one goes, I've noticed that I've had to run back to the Nave because he walks towards the starting door and bangs it down so yes. You 'might' be able to run across the bridge towards the Inner Sanctum and avoid him that way...but you need to get into the gear room so it'll be risky trying to work your way around him. Good luck.

Also, the bridge breaks AFTER you gain all the orb pieces, so if you want to get the items, you'll have to come here before you get them all.

Nave - Part II: [link]
Cells: [link]
Inner Sanctum: [link]
All maps: [link]
Related content
Comments: 13

JaycelinKaty [2013-02-07 04:03:47 +0000 UTC]

On the play through that I was watching, the monster at 2 didn't appear until he broke the machine which was also after he put the orb together. [link] Around 11 minutes.

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HideTheDecay In reply to JaycelinKaty [2013-02-10 01:38:28 +0000 UTC]

It does vary with game play. I know it's happened a few varying ways on my play throughs. I just counted what happened to me that time. I'll try to eventually go back and adjust it when I play through the whole game again so I can fine tune the more random spawns.

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JaycelinKaty In reply to HideTheDecay [2013-02-10 19:32:26 +0000 UTC]

Yes I'm sure that it is different for everyone ^^ Just thought I might share with you or anyone else playing this so they know what to expect I suppose.

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HideTheDecay In reply to JaycelinKaty [2013-02-11 03:58:34 +0000 UTC]

Aye, I appreciate it. It lets me know which ones to pay special attention to.

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JaycelinKaty In reply to JaycelinKaty [2013-02-07 04:06:48 +0000 UTC]

Also the monster at 2 seemed to disappear.

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caduceator [2012-07-05 22:50:41 +0000 UTC]

Once you've advanced enough in the game for the group of monsters that takes you to the cells to appear, I'm pretty sure going into the Chancel will make the door back to the Nave lock behind you. So, I can confirm that that group is impossible to avoid ^u^

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HideTheDecay In reply to caduceator [2012-07-07 16:24:58 +0000 UTC]

I mean getting away would sort of break the game, so yes XD

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I--Like--Turtles [2012-06-13 07:35:53 +0000 UTC]

I have seen 3 monsters in this area, walking around. one the first time I entered the room, walking into one of the rooms on the side and despawned, then again later, and in the end a brute was spawned at 2 after I broke the machine. and well, the group that takes you to the cell. cant miss those

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HideTheDecay In reply to I--Like--Turtles [2012-06-15 02:03:48 +0000 UTC]

It's varied for me. That's just what happened on that run through. When I go through again, I'm going to double check things and try to approach it differently to see if I get different spawns so I can adjust the maps.

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Exxtay [2012-05-31 22:23:28 +0000 UTC]

[link]

look at part 18.
u'll see that 3th monster appear behind the player after then he will manage to remove the electrical block (lol) placed on the way to inner sanctum. But only if player do things slow, like guy on video.

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HideTheDecay In reply to Exxtay [2012-05-31 23:42:33 +0000 UTC]

I'll have to turn and check next time I play.

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Exxtay In reply to Exxtay [2012-05-31 22:27:40 +0000 UTC]

or it's not a monster?

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Exxtay In reply to Exxtay [2012-06-01 22:30:54 +0000 UTC]

it's not a monster, it shadow

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