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hoevelkamp β€” World Forgotten

Published: 2009-05-17 00:31:24 +0000 UTC; Views: 1948; Favourites: 32; Downloads: 0
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Description And now something really different...

A World Forgotten.

Began as Vue Experiment and developed to this piece. A short break from my spaceart-routine.

Applications involved:

Vue, 3ds Max, Photoshop

Edit: Had too much noise in the shadows. Fixed that.

Edit 2: I just thought the place needed something more. I added one of this eerie things, when realities collide or contradict each other. The altar showing a holo of the jungle planet is such a thing.
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Comments: 39

brinley-vaughn [2010-01-28 13:40:53 +0000 UTC]

Brilliant!!

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hoevelkamp In reply to brinley-vaughn [2010-01-28 15:04:49 +0000 UTC]

Thanks.

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eduardokatsumoto [2009-12-29 14:03:53 +0000 UTC]

Simply amazing

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CorporalNobbs [2009-09-12 04:00:24 +0000 UTC]

nice image man, I like your whole gallery but with this one. I feel it could be much better with a bit of texture anti-aliasing... 20% should do it, I found with so much vegetation that the images can get too pixelated... give that a go, even just 10% maybe because it increases render time phenomenally... and rightly so too, the images that come out look amazingly better *if they need it.

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1bardesign [2009-06-19 09:16:58 +0000 UTC]

i love the little tree hiding away up the top.

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hoevelkamp In reply to 1bardesign [2009-07-01 21:31:52 +0000 UTC]

Thanks a lot.

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Random007 [2009-05-19 12:56:40 +0000 UTC]

Ok, slightly menacing glowing bubble aside, I still want to explore the place!

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hoevelkamp In reply to Random007 [2009-05-20 15:21:42 +0000 UTC]

"slightly menacing bubble" That's great. Thanks a lot.

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Random007 In reply to hoevelkamp [2009-05-20 16:30:26 +0000 UTC]

Oops... Er, I'm sure if I was there I'd be very scared of it. Honest!

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MacRebisz [2009-05-18 21:31:34 +0000 UTC]

you're Vue skills are increasing rapidly I'm glad to see such beautiful renderings from you lately

Great job!

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hoevelkamp In reply to MacRebisz [2009-05-20 15:23:27 +0000 UTC]

Thanks man, I'm experimenting a lot lately with that application. Still a long way but I'm getting there. I have this idea for our collab, but I won't go into details. I can tell you this: It'll be alienish awesome. Just have to figure out how to realize it.

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MacRebisz In reply to hoevelkamp [2009-05-20 15:31:01 +0000 UTC]

sounds cool I'll be waiting

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revesburger [2009-05-18 21:15:28 +0000 UTC]

me likes other version more

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hoevelkamp In reply to revesburger [2009-05-20 15:23:55 +0000 UTC]

That's ok. I still like this one.

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V3r0x [2009-05-18 20:33:42 +0000 UTC]

hihi

mit der kugel siehts jetzt aber unrealistisch aus

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hoevelkamp In reply to V3r0x [2009-05-18 20:37:20 +0000 UTC]

Schon in Ordnung. Soll halt ein Hologramm von dem Planeten sein, auf dem diese Ruinen stehen. Hast Du vielleicht ne Idee wie ich das besser ins Gesamtbild integrieren kΓΆnnte? Bin fΓΌr Ideen offen.

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V3r0x In reply to hoevelkamp [2009-05-18 20:39:59 +0000 UTC]

hmm ich denk mal kugel bisschen durchsichtiger gestalten und beim kegel auch bisschen das weiß wegnehmen

schau mal bei mir rein ich hab heute ein bild fertig gemacht. Es heißt Myotha.

und ein neues noch ohne Namen ist bereits angefangen, aber mir fehlen ein bisschen die Ideen ... vielleicht fΓ€llt dir ja was ein

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R3V4N [2009-05-18 20:15:52 +0000 UTC]

Reminds me Star Wars KotOR as hell!
Great work mate, as usual I'd say

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hoevelkamp In reply to R3V4N [2009-05-18 20:23:15 +0000 UTC]

Hey, thanks a lot. Are you talking about the game? Haven't played that.

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R3V4N In reply to hoevelkamp [2009-05-18 20:28:24 +0000 UTC]

Yup, exactly You should, deffinitely dude!

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Durandal-Thoth [2009-05-18 19:32:58 +0000 UTC]

What an interesting piece... makes me wish I could dive into that entrance and explore it.

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hoevelkamp In reply to Durandal-Thoth [2009-05-18 20:03:56 +0000 UTC]

I hope it's even more interesting now with the new elements.

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Durandal-Thoth In reply to hoevelkamp [2009-05-19 17:36:41 +0000 UTC]

Oh interesting... one nitpick though, it just seems to be coming out of the stone. A little "projector" protrusion or something would be nice.

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hoevelkamp In reply to Durandal-Thoth [2009-05-20 15:24:22 +0000 UTC]

Good idea. For the next round of improvements.

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revesburger [2009-05-18 16:53:40 +0000 UTC]

are the ruins modeled or downloaded??
i really like them

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hoevelkamp In reply to revesburger [2009-05-18 20:03:27 +0000 UTC]

Thanks. The ruins are a very simple thing I modelled in 3ds Max.

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revesburger In reply to hoevelkamp [2009-05-18 21:12:09 +0000 UTC]

nice use uf textures
it reminds me of South American Indian's temples ^^

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hoevelkamp In reply to revesburger [2009-05-20 15:28:33 +0000 UTC]

Exactly what I was going for. Thanks a lot!

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DeeMarie86 [2009-05-18 06:46:04 +0000 UTC]

very nice, makes me want to find a place like this and just hide from the world...

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hoevelkamp In reply to DeeMarie86 [2009-05-18 20:02:53 +0000 UTC]

Yeah, how nice would it be to be able to explore places like that...

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DeeMarie86 In reply to hoevelkamp [2009-05-18 20:22:58 +0000 UTC]

yes! Would be awesome!

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Random007 [2009-05-17 16:40:44 +0000 UTC]

Very lush! I feel a need to explore it!

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hoevelkamp In reply to Random007 [2009-05-18 00:08:42 +0000 UTC]

Thanks a lot.

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Random007 In reply to hoevelkamp [2009-05-19 15:47:22 +0000 UTC]

Thanks for making this stuff. Amazing! And I'm fairly acquainted with sci-fi art and , in my own way, make it myself. Excellent work!

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hoevelkamp In reply to Random007 [2009-05-20 15:24:53 +0000 UTC]

You're kidding. It's my pleasure doing this stuff.

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Chromattix [2009-05-17 13:56:19 +0000 UTC]

Amazing use of dense vegetation growing over an old ruin, the lighting and randomness are very well-fitting too. It has a certain "messyness" that's surprisingly difficult to acheive naturally in Vue which adds to the realism too

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hoevelkamp In reply to Chromattix [2009-05-18 00:12:26 +0000 UTC]

Thanks a lot buddy. The "messyness" was achieved by adding some texture and noise to the picture. That way the plants don't have this rendered look and the stone of the ruins gets a more realistic texture. Had to fix the shadows though. They were way too noisy and that's not realistic at all. Most of the plants were placed using the ecosystem paint tool. And the most prominent plants were than placed and arranged by hand.

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V3r0x [2009-05-17 00:44:53 +0000 UTC]

NIIIIIICE : )

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hoevelkamp In reply to V3r0x [2009-05-18 00:12:39 +0000 UTC]

Thanks a lot!

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