Description
“Step back, lads. This be a Dwarf’s job.”
Samson finds human notions of dwarven craftsmanship infinitely amusing. It’s the same metal, the same techniques, the same designs (mostly), but put a few dwarven runes on a sword or hammer, and humans will act like it’s made of magic! They swing faster, hit harder, and even hold the line longer. Samson earned quite a bit of coin selling his ‘dwarven’ weapons, though he never deceived anyone about their qualities. He was just a highly competent smith who happened to be a dwarf. But now, with the zombie apocalypse in full swing, he’s happy to ‘improve’ any weapon he can find with ‘that dwarven touch’.
Samson is....probably the least optimal character in the base game. Yes, his two saving graces are his first ability and one he can get at red level, which will let him kill Abominations with melee weapons. His first ability lets him save against damage from zombies on a 5+, which means while armor is nice for him, it's not necessary.
He was pretty simple to do - the skin tone took the most time. Pleased with how it came out.