iSmAv [2012-04-18 10:46:07 +0000 UTC]
I see a lot of triangles,its correct to leave it?
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NatteRavnen In reply to iSmAv [2012-04-18 12:26:44 +0000 UTC]
If it's for a game, the mesh triangulates when it's put into the engine, so tris aren't a bad thing here 10tris and 5 2k maps does seem a bit high for a game model though oO'But nice job anyways
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Cougar-jo [2011-11-04 18:12:29 +0000 UTC]
Nice mesh