Comments: 86
9ufan [2014-03-27 11:00:57 +0000 UTC]
it a tadpole say my cuz its cool say meΒ Β
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Kovu-si-Kiara [2013-06-18 19:13:33 +0000 UTC]
^-^ ^-^ ^-^
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Kovu-si-Kiara [2013-06-18 19:06:32 +0000 UTC]
ooooooooooooooo
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ElectroSpanz [2013-05-30 19:35:59 +0000 UTC]
i love this toy my friend.
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silverstream142 [2013-05-13 23:00:20 +0000 UTC]
im going to count to 10 and i get bored really easy so yeah. 1 2 3 4 5 6 7 8 9 10. im so bored save meh
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YA2012 [2012-03-14 22:49:14 +0000 UTC]
u can give me fla pliz?
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JohnJensen In reply to YA2012 [2012-03-14 22:53:41 +0000 UTC]
I'm not really sure I have this .fla anymore, it's 5 years and 2 computers ago, so yeah.. :/ I could explain to you how it's made though?
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YA2012 In reply to JohnJensen [2012-03-14 22:56:51 +0000 UTC]
So nevermind, I'm bad programming
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redligot2009 [2011-07-08 09:32:06 +0000 UTC]
woot im gonna fav this
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JohnJensen In reply to rockthephoto [2010-11-13 15:40:09 +0000 UTC]
Haha, thanks. :P It's pretty old, but thanks anyway, hehe!
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j-ohra [2009-11-14 11:47:40 +0000 UTC]
i love this game real good work
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minai13 [2008-06-05 22:42:19 +0000 UTC]
I could sit here for hours....
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JegAvsky [2008-04-13 17:21:11 +0000 UTC]
relax O___O
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TiberiuZ [2007-07-29 11:28:02 +0000 UTC]
quite nice
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sega-fortress [2007-07-26 13:10:27 +0000 UTC]
im going to ask, coz im curious, what frame rate did you use? its smoother than a babies bottom!
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AceDecade [2007-07-08 15:51:03 +0000 UTC]
And now AceDecade the hax will attempt to understand this code.
Frame code:
onLoad = function(){
i = 0;
}
onMouseMove = function(){
i += 1
duplicateMovieClip(wormball, "wormball" + i, i);
}
wormball code:
onClipEvent(load){
size = 20;
_x = _root._xmouse;
_y = _root._ymouse;
}
onClipEvent(enterFrame){
_width = size;
_height = size;
size -= 1;
if(size == 0){
removeMovieClip(this);
}
}
Tell me, how close did I get to it?
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JohnJensen In reply to AceDecade [2007-07-08 16:59:58 +0000 UTC]
You got very close!! XDDD
But not too close.
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AlexisCatMC [2007-07-06 03:07:29 +0000 UTC]
Wheeeee~ idk
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tailspin2 [2007-07-04 21:23:43 +0000 UTC]
cool
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krunkfoshizzle1 [2007-07-04 19:28:33 +0000 UTC]
AHH ITS GONNA EAT MAH CURSOR lol
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Crystal-The-Hedgehog In reply to JohnJensen [2007-07-04 08:00:57 +0000 UTC]
Yes you did, you said you'd torture me and take my plushie ;~; *wtf*, No you didnt, and oh I'll make you stop..just watch and see...>:3
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psykopath [2007-07-04 05:51:07 +0000 UTC]
Seems like it only creates circles on mouse move, so it leaves gaps when you stop moving the mouse and the target is still moving.
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JohnJensen In reply to psykopath [2007-07-04 06:01:45 +0000 UTC]
Yeah. It's not all perfect.
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psykopath In reply to JohnJensen [2007-07-04 07:48:12 +0000 UTC]
Easily fixed by moving whatever code creates those circles into the code that moves the target. Then only create circles if the target moves more than one pixel (so it doesnt draw while sitting still).
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Doomrider911 [2007-07-03 21:33:11 +0000 UTC]
cool i wish i was as good at action script as you...
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