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Konartist3D — 3D Abarai Renji

Published: 2008-07-13 13:47:20 +0000 UTC; Views: 14958; Favourites: 193; Downloads: 339
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Description Zbrush 3.1 practice: Abarai Renji from Bleach

This one took a few hours less than the others (about 6 hours) since I reused the base male head model originally used for Kenpachi. Amazing how much you can change in ZBrush.

The base male head isn't perfect yet. As I make more models, I'll fine tune it until it can be use for more heads with minimal tweeking.

I'm sure the tattoos are a bit off on Renji since my references were a bit vague... but I'm too sleepy to care.

Edit: Woke up and made some changes. The shoulder is now wider. Smoothed out the cheek and chin. Added very very basic textures just to see what it looks like.
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Comments: 50

arcobalenoKayzz [2015-10-18 23:06:05 +0000 UTC]

nice

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Sacha31 [2013-12-19 08:42:18 +0000 UTC]

Wow this is so amazing!!! Great job!!

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Show940 [2013-11-17 17:40:04 +0000 UTC]

wow, very nice

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CirnoWaTensai [2012-10-15 21:47:04 +0000 UTC]

This is amazing. Would love to see that model in a game ^^

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fatikati [2012-06-21 17:35:08 +0000 UTC]

amazing *.*

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GrevSev [2010-08-09 19:25:33 +0000 UTC]

theres so much tallent out there making beautiful stuff Why cant modern games be this high Graphic? everythig gots to be low poly now & days hmm

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FiammahGrace [2010-06-29 20:21:43 +0000 UTC]

fantastic! This Renji is perfect!

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Sappu [2010-05-12 23:57:45 +0000 UTC]

Very nice z brush sculpting.

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Heart-Broken-Forever [2010-05-02 03:38:55 +0000 UTC]

ah, wow. i can't imagine making a person that good in ZBrush like that @_@

do u have any tips for creating long hair? i'm making a female character in class, and i have no idea on how i should create the long hair for my character.

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angelgs3 [2010-03-23 21:44:06 +0000 UTC]

Wow! I love it^^

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shimpilkyo [2010-03-23 16:39:51 +0000 UTC]

good job!

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jakehunter [2009-10-19 21:34:21 +0000 UTC]

Nice!

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Spoonful0fcats [2009-09-08 15:48:04 +0000 UTC]

great work!

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Xenovyr [2009-08-22 15:35:07 +0000 UTC]

@A@ *falls in love*

That's a really amazing model of Renji

What software do you use for making models? I just graduated highschool and I'm trying to have at least a little knowledge on animation... please help @.@

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stephokere [2009-02-13 00:06:50 +0000 UTC]

awesome!

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stephokere [2009-02-13 00:05:57 +0000 UTC]

awesome!

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DanEnobi [2009-02-03 23:10:57 +0000 UTC]

Oooooo amazing work,i like the face its really cool model of Abarai Renji.

How u make the modeling? Z spheres for base model? or u use 3D Max,Maya or XSI to make a base model?.

Ur work is really great^^

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Konartist3D In reply to DanEnobi [2009-02-08 12:50:51 +0000 UTC]

I usually start with a base model made in another 3D program.. I use XSI and now Maya.

I haven't figured out Z spheres yet. It just seems easier to do the base in another program.

Thanks.

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RennardX [2008-10-04 23:45:48 +0000 UTC]

This is very cool. It's a 3d Renji! Great job on the hair and capturing his likeness.

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spiritedfox [2008-07-15 23:54:36 +0000 UTC]

Simply amazing!

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XSI-Apprentice [2008-07-14 09:06:58 +0000 UTC]

Looking good, nice modelling

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Konartist3D In reply to XSI-Apprentice [2008-07-15 05:29:54 +0000 UTC]

Thank you

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gaara23 [2008-07-14 00:09:47 +0000 UTC]

uh uh do kensei please

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Konartist3D In reply to gaara23 [2008-07-14 08:26:28 +0000 UTC]

Who is Kensei?

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gaara23 In reply to Konartist3D [2008-07-14 19:17:22 +0000 UTC]

a vizard i dont know iff your that far in the anime

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nixaster [2008-07-13 21:44:19 +0000 UTC]

Looks like the real deal! nice job!

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Konartist3D In reply to nixaster [2008-07-14 08:26:09 +0000 UTC]

Thanks.

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CalamityJade [2008-07-13 19:45:42 +0000 UTC]

too cool! *__* maybe he's a little too serious, but this model really rocks!

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Konartist3D In reply to CalamityJade [2008-07-13 20:42:49 +0000 UTC]

Thank you.

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akdesignstudios [2008-07-13 18:08:48 +0000 UTC]

Nice one! Ichigo Ichigo Ichigo!!!?

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Konartist3D In reply to akdesignstudios [2008-07-13 20:42:41 +0000 UTC]

Hahahha. Not quite yet...

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Xinck16 [2008-07-13 17:28:46 +0000 UTC]

Actually the tatoos are quite accurate. A bit off, but still very similar. You're good.

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Konartist3D In reply to Xinck16 [2008-07-13 20:42:08 +0000 UTC]

Thanks, my eyes were getting a bit blurry when I did them. XD

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Xinck16 In reply to Konartist3D [2008-07-14 01:43:55 +0000 UTC]

Yes you've done an excellent job with the Bleach characters. Who can I expect next?

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Konartist3D In reply to Xinck16 [2008-07-14 08:25:56 +0000 UTC]

Just posted Kon. No plans on the next character yet.

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FangtheTyphoon [2008-07-13 16:49:10 +0000 UTC]

You get better and better every time!

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Konartist3D In reply to FangtheTyphoon [2008-07-13 20:41:21 +0000 UTC]

Thanks.

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FangtheTyphoon In reply to Konartist3D [2008-07-14 17:41:42 +0000 UTC]

np

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Samurai-Masami [2008-07-13 16:20:01 +0000 UTC]

Wow, it's just perfect!

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Konartist3D In reply to Samurai-Masami [2008-07-13 20:41:12 +0000 UTC]

Thank you.

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rorulon [2008-07-13 16:08:55 +0000 UTC]

And again, fskin brilliant! 2 quick questions:

1. Can you use these models outside of Zbrush once they're done? i.e. can you rig them and animate them in another program like 3DS Max?

2. Have you tried using the painting tools on Zbrush? Would be cool to see one of these models in full colour

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Konartist3D In reply to rorulon [2008-07-13 20:40:57 +0000 UTC]

In addition to what Soulburned mentioned:

1. The poly count would be overkill and not practical. Most of my Zbrush sculpts are in the 8-12 million poly and that's just the bust. What most people do is export the lowest subdivision and use normal maps or displacement maps to regain the details.

2. This was actually the first model I used the painting tools. It was use to make the tatoos.

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rorulon In reply to Konartist3D [2008-07-13 22:27:06 +0000 UTC]

Ah right, thanks again for the pointers. I've probably learned more about character modelling from asking you and reading your blogs (especially the Gattsu one) than I did in months of trawling the web.

Incidentally, loving the touch up. The texture on his jacket is superb. You FTW!

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Konartist3D In reply to rorulon [2008-07-14 08:24:55 +0000 UTC]

No problem.

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Soulburned In reply to rorulon [2008-07-13 17:28:28 +0000 UTC]

It's actually pretty easy to export from Zbrush to another package, but from the posts it looks like these are only busts and not full body models so there wouldn't be much to animate or rig, however it would be perfect for close-up shots that need facial animation. I would really love to see Renji with his soul slayer! Great work Kahn!

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rorulon In reply to Soulburned [2008-07-13 18:01:36 +0000 UTC]

Cool, asking mainly for my own work since I've just started using Zbrush. But thanks for the advice anyway.
Still got a loooooooong way to go before I'm anywhere near as good as this sort of stuff though ^_^

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AGA-99 [2008-07-13 14:56:13 +0000 UTC]

excelent work, grat concept of renji... damn awesome man

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Konartist3D In reply to AGA-99 [2008-07-13 20:35:52 +0000 UTC]

Thanks.

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CoryCow-aka-Genesis [2008-07-13 13:52:11 +0000 UTC]

Niiiiiice!

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Konartist3D In reply to CoryCow-aka-Genesis [2008-07-13 20:35:44 +0000 UTC]

Thank you.

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