HOME | DD

NEKOSEI — Subway Assignment

Published: 2008-11-22 19:01:34 +0000 UTC; Views: 378; Favourites: 1; Downloads: 13
Redirect to original
Description The first assignment in my 3D class was to create a game environment. In this case, a subway since (as a certain mister Yahtzee keeps complaining about) every game now-a-days contains a subway level somewhere.

I decided to make mine look more Japanese in origin.

There was a texture limit of 5 1024 color maps which we could cut up in anyway we wanted so long as the total texture size was 5120 square. Bump, specularity and any other kinds of maps not included as we have not learned how to make those. But of course since I do know how to make and apply them, I added them for extra flare.

Also, a polygon limit of 10,000. This scene clocked in at 9,962.

Lighting certainly needs work, and it would help if it was rendered in Mental Ray, but alas, not covered yet in the course.
Related content
Comments: 2

wbd [2008-11-24 20:03:43 +0000 UTC]

Nice work, has a good sense of realism, lighting fix or no.

👍: 0 ⏩: 1

NEKOSEI In reply to wbd [2008-11-24 23:59:51 +0000 UTC]

Thanks!

👍: 0 ⏩: 0