Comments: 48
Fufutarou [2018-09-16 09:15:56 +0000 UTC]
Just beautiful/
👍: 0 ⏩: 0
Rekkou In reply to zephyrnic [2012-09-18 23:01:02 +0000 UTC]
thanks
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OpenGL [2012-09-18 02:12:11 +0000 UTC]
another awesome work there!
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Rekkou In reply to OpenGL [2012-09-18 02:21:38 +0000 UTC]
thanks!
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Rekkou In reply to melfinabelle [2012-07-01 01:34:04 +0000 UTC]
Only the basic you can find at youtube, the rest is improvisation
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melfinabelle In reply to Rekkou [2012-07-03 23:57:10 +0000 UTC]
thanks a lot.. i really appreciated it.
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grid-gunner [2012-04-26 20:34:36 +0000 UTC]
Very nice. Your 3D modelling and design is great!
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Rekkou In reply to grid-gunner [2012-04-29 08:56:08 +0000 UTC]
Thanks! still needs a lots of improvement though
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Rekkou In reply to XTStatic [2012-04-01 06:40:32 +0000 UTC]
thanks, it's an original model so the blueprint doesn't exist
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KingofUndrock [2012-03-06 02:53:50 +0000 UTC]
and now the golden question! how long did it take you to make this?
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Rekkou In reply to KingofUndrock [2012-03-06 03:59:09 +0000 UTC]
Around two months of my free time
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MisterExe [2012-02-04 08:38:48 +0000 UTC]
Jadi pengen liat weaponary-nya apaan aja.
IMHO Flaw senjata multiguna tapi lepasan itu sekali ke-disable sama robot musuh langsung cuma bergantung dengan beam sabre dan gun vulcan.
👍: 0 ⏩: 1
Rekkou In reply to MisterExe [2012-02-04 11:18:37 +0000 UTC]
Bisa diliat disini gan
[link]
Btw lupa tulis tapi itu beam sabernya kalo masih kepasang di sikut bisa dipake juga buat beam cannon, makanya ada sensornya juga.
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MisterExe [2012-02-02 13:47:19 +0000 UTC]
Btw karena real robo i wonder. Itu Shield segede gede gaban ada apaan aja gunanya?
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Rekkou In reply to MisterExe [2012-02-02 13:52:06 +0000 UTC]
Ntar ane post deh mechanism-nya.
-Bisa jadi beam cannon
-bagian bawahnya bisa split jadi 2 beam rifle
-Kalo bagian bawahnya split tapi masih gabung sama bagian atas, bisa jadi hyper beam cannon.
👍: 0 ⏩: 0
Sajuuk21 [2012-02-02 11:36:52 +0000 UTC]
I thinks he need jet pack and some weapon for have all
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Rekkou In reply to Sajuuk21 [2012-02-02 12:30:44 +0000 UTC]
already ahead of ya
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Rekkou In reply to HiroyRaind [2012-01-30 01:38:13 +0000 UTC]
Yep, all true. Cuma kalo terlalu banyak mikirin hal begitu, hasilnya kurang menarik IMO.
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Somvold [2012-01-29 06:51:08 +0000 UTC]
Very impressive and look forward to the box art you mentioned.
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Drachie [2012-01-18 06:20:52 +0000 UTC]
great job!!! I'm loving the torso
👍: 0 ⏩: 1
Rekkou In reply to Drachie [2012-01-18 11:10:23 +0000 UTC]
thankie
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Rekkou In reply to MegaO93 [2012-01-16 03:24:24 +0000 UTC]
lots of tube though
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MegaO93 In reply to Rekkou [2012-01-16 03:32:43 +0000 UTC]
tubes really? how many shapes it haves?
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Rekkou In reply to MegaO93 [2012-01-16 04:33:01 +0000 UTC]
might take a while counting that
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MegaO93 In reply to Rekkou [2012-01-17 01:53:53 +0000 UTC]
the program let you count the shapes? what a pain if not
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Rekkou In reply to MegaO93 [2012-01-17 02:02:57 +0000 UTC]
Now i'm not sure what you're talking about.
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MegaO93 In reply to Rekkou [2012-01-17 02:10:17 +0000 UTC]
well nevermind man, any future proyects?
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Rekkou In reply to MegaO93 [2012-01-17 02:12:59 +0000 UTC]
Probably Zeta, want to practice on transformable suit
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Rekkou In reply to masarebelth [2012-01-15 03:17:48 +0000 UTC]
glad you like it
👍: 0 ⏩: 0
Crosswire40 [2012-01-14 03:25:29 +0000 UTC]
Awesome job! I've been wondering, what kind of graphical program did you use to make this?
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Rekkou In reply to Crosswire40 [2012-01-14 04:40:19 +0000 UTC]
3dsmax, but at this level any 3d program will suffice.
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El-Bronco [2012-01-13 16:48:22 +0000 UTC]
Mantep gan. Btw, tau cara ngilangin bayangan aneh di geometry yang gak pake smoothing?
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Rekkou In reply to El-Bronco [2012-01-14 02:06:22 +0000 UTC]
Hmm, kalo gak pake smooth, biasanya geometry yg keliatan patah2 didelete abis itu di bridge lagi, bridge yg baru biasanya hasilnya jadi smooth.
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neiger [2012-01-13 13:52:50 +0000 UTC]
KerenXD . Tinggal tunggu waktu battlescene posenya aja XD
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Rekkou In reply to neiger [2012-01-13 14:52:29 +0000 UTC]
Harap sabar ya gan
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Somvold [2012-01-13 13:16:55 +0000 UTC]
That's quite a solid rendering.A job well done.
👍: 0 ⏩: 1
Rekkou In reply to Somvold [2012-01-13 14:52:15 +0000 UTC]
Thanks
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Somvold In reply to Rekkou [2012-01-14 06:15:41 +0000 UTC]
Always a pleasure.
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