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UNGDI-SEA — UNGDI-SEA devID v2

Published: 2009-03-23 04:03:19 +0000 UTC; Views: 1496; Favourites: 27; Downloads: 40
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Description My new Deviant ID after a long time of not having one.

The logo is my old one and the two vehicle models are my own creations from Unreal Editor, the Orca Interceptor (my version ) and the Longhorn Tank - the textures are also mine but tied with a few ripped from C&C Generals.
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Comments: 7

p3rsh1ng [2012-08-28 15:14:46 +0000 UTC]

The modified Orca looks ttly cool. BTW does the Unreal Editor stuff mean that they can be used as vehicle models in UT? Imagine replacing the Raptor with your Orca. That would be awesome

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Atlantiswolf [2010-04-22 19:20:20 +0000 UTC]

KW starts roughly 3 years after Tib War 2 and only has a Nod campaign. I felt it was done rather well.

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TheGSP [2009-03-23 05:30:05 +0000 UTC]

If you don't mind the criticism, I think you mixed up the mentalities of the factions.

Otherwise it's good.

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UNGDI-SEA In reply to TheGSP [2009-03-23 07:54:59 +0000 UTC]

Well, it may mean taking no prisoners because most usually are turned to a long-term rehabilitation phase to remove the effects of Nod conditioning. But thanks for saying, regardless.

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TheGSP In reply to UNGDI-SEA [2009-03-23 20:05:50 +0000 UTC]

Well, I haven't played the expansion to C&C3 yet, so that might be it.

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UNGDI-SEA In reply to TheGSP [2009-03-24 03:18:27 +0000 UTC]

If you mean Kane's Wrath, I haven't tried it either. From what I can tell, it's not a sequel but instead, a retelling of everything Nod did since the first Tiberium War but I'm not entirely sure.

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TheGSP In reply to UNGDI-SEA [2009-03-24 03:38:35 +0000 UTC]

All I really know about it are factions in the...factions. And some new units.

I really do need to try it some time.

👍: 0 ⏩: 0