I need more practice I think.
(Finstarnessi)
CinnamoniRolli [2019-06-05 14:00:03 +0000 UTC]
This looks awesome! Great use of bounce lighting, shading and just everything! The smoke too is very well done!
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KucingKecil-Cabin [2017-07-17 21:53:49 +0000 UTC]
great one!
Blunell [2017-06-29 18:38:42 +0000 UTC]
Nice work! I like how realistic their face features and skin texture look (if I look into the distance, it feels like I was looking at real 40's photographs). Their outfits and hands look very realistic too, and the sepia tone work well.About your last paragraph... I feel for you :/. I happen to have the exact same issue (in my case, the extensive use of those easy digital drawing tools is the culprit. It made me loose both the firm pen grip and "line control" needed for traditional drawing).
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CliodnaConnoree In reply to Blunell [2017-07-01 20:09:54 +0000 UTC]
Thank you. That's nice of you to say. I don't really get how the skin texture looks realistic but it's still a great compliment. XDI feel for you as well. For me the pen grip and line control aren't issues anymore because we get a lot of drawing classes at art college but I can already kinda feel some sort of a change sneaking in from digital art. Overdependance on references and a sort of fear of drawing traditionally because of the lack of undo button are my main issues. And I know digital art ruined my ability to draw a single, continuous line I started doing everything with lots of short, sketchy strokes because that way I wouldn't accidentally lose a ton of work after a mistake by pressing the undo button. I've been trying to re-learn that particular skill for two years and made some progress thanks to croqui classes.
Blunell In reply to CliodnaConnoree [2017-07-03 18:01:08 +0000 UTC]
Wow, the things you described in your second paragraph also apply to me. Especially the "short strokes instead of continuous line" thing. I wonder if those issues (or should I rather say, those changes in drawing habits?) are common to most digital artists...Anyway: I think the skin texture looks realistic because of the slight, well-placed variations in values. It helps in defining volumes (I don't know how to explain it better That's why I'm shy when it comes to commenting on deviations.)