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Cloudi5 — Portal 2

Published: 2011-05-08 09:43:42 +0000 UTC; Views: 7175; Favourites: 104; Downloads: 457
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Description Maya + V-Ray
Render time: 31:17

Posed in XNALara

Atlas and P-Body by CarbinT
Chell by tombraidergale
Related content
Comments: 18

msiddiqui1975 [2017-10-02 20:08:27 +0000 UTC]

Hi, wanted to ask if you mind if I use this as a thumbnail for my Portal 2 lets play for YouTube ? Looks Amazing!

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BelowHeaven [2013-03-30 20:20:04 +0000 UTC]

download? i cant find chell anywere for download

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SticcatheStickGod [2012-08-17 20:55:26 +0000 UTC]

The users of portal guns are here.

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alliekat3 [2012-08-14 12:08:30 +0000 UTC]

awsome i am going to be chell for halwoween

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Alexander-Syros [2012-01-03 22:36:32 +0000 UTC]

Great job! Good gracious, Chell's outfit is so cool!

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FresherJosh [2011-07-29 09:06:02 +0000 UTC]

now that looks kl dude

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3DFMAX [2011-06-13 19:38:54 +0000 UTC]

WOW! Great job! Which model did you use for chell, the one I found was broken...

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Cloudi5 In reply to 3DFMAX [2011-06-14 12:18:14 +0000 UTC]

Chell by tombraidergale [link] It works fine for me

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RenHaine [2011-06-09 00:05:20 +0000 UTC]

Awsome! When I saw this in the gallery I thought this was real.

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SBgirl04 [2011-05-19 06:49:35 +0000 UTC]

LOVE IT!

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Diranda [2011-05-09 19:02:21 +0000 UTC]

This is an odd question, but are these extracted from game files into Maya? Or are these custom built based on the game models? In any case, these are wonderful images. (I very much wish I could import models such as this into Daz Studio.)

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Cloudi5 In reply to Diranda [2011-05-09 20:54:31 +0000 UTC]

These models are extracted from game (I think) into XNALara. Then I have posed models in XNALara and exported to Maya as .obj . That works for DAZ Studio too!!

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Diranda In reply to Cloudi5 [2011-05-09 22:34:26 +0000 UTC]

That's great! I'm looking at learning more about this.

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espectrorojo In reply to Diranda [2011-05-13 18:11:03 +0000 UTC]

well, you can make your life real easier if you could get yourself the new source SDK which supports portal 2 format models... A few days ago I learnt some people are using Alien Swarm sdk but isn't quite the best option..

So far I can extract models with GCFScape but it won't open, so I'm using 3D ripper DX which works (kinda) because the 3dr and obj it extracts are always streched/skewed by the game cam. You can correct this but the resulting models aren't by far the quality of the ones Cloudi5 posted (from tombraidergale)..

XNALara would work, but it needs a .mesh file converted from an ascii, and since the converted doesn't want to run that's as far as I go by now.

Diranda I know you didn't ask but I couldn't resist anyway! hehe

Good luck!

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aaawhyme [2011-05-09 18:18:57 +0000 UTC]

amazing!!

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CharlieWilcher [2011-05-09 15:02:39 +0000 UTC]

Great job, Valve has really stepped their game up with the character design in Portal 2.

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silviu4mc [2011-05-08 12:33:38 +0000 UTC]

Awesome job!

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Cloudi5 In reply to silviu4mc [2011-05-08 12:39:55 +0000 UTC]

Thank you!

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