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pjacubinas — Ruins - Final -

#3d #daz #exterior #fantasy #forest #glen #iray #render #scene #setting #water #woods
Published: 2019-07-12 16:14:17 +0000 UTC; Views: 2253; Favourites: 81; Downloads: 58
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Description ok, so a few tweaks here and there to lighting and props...tighten up some textures and camera angle and i feel like this is done...that being said, there's some noise by the cross ad rock that i can't seem to get rid of. and yes, i used the denoiser...so any suggestions would be greatly appreciated.

all that's left to do is drop in our archer (when she's done...check her out and let me know what you think of her, please) and figure out the scene from there!

please let me know what you think! comments, questions and queries are always wanted and welcome!

thanks for looking!
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Comments: 16

EnsedaFustian [2021-10-23 18:13:14 +0000 UTC]

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WickedPrince [2019-08-03 11:49:59 +0000 UTC]

I was trying to figure out what noise you were talking about: all I can really see around the cross is some strange light rectangles in the leaves of the bush just left of the cross. I wouldn't worry about it too much though; once you have your character in the render most people will be focusing on her more than the background anyways. Otherwise there's nothing glaringly obvious.

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pjacubinas In reply to WickedPrince [2019-10-12 05:47:22 +0000 UTC]

yeah...i've been looking at this at like 1600% zoom....probably should back out a bit...like to only 1200%? it'll look smoother then, right?

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WickedPrince In reply to pjacubinas [2019-10-13 09:49:29 +0000 UTC]

Yeah I think you are just making yourself obsessed with things that don't seem that visible. Now I'll admit my eyes are going bad and sometimes it's a struggle to see clearly but after a couple of hard looks I don't see anything glaring. Light motes can just be the way the light is playing through the foliage.

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AOGRAI [2019-07-13 03:07:57 +0000 UTC]

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pjacubinas In reply to AOGRAI [2019-10-12 05:48:14 +0000 UTC]

i got into a lot of trouble doodling with assets in high school....have times changed that much?

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AOGRAI In reply to pjacubinas [2019-10-14 12:52:55 +0000 UTC]

Lol!

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Aping-Pixels [2019-07-13 00:10:11 +0000 UTC]

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pjacubinas In reply to Aping-Pixels [2019-10-12 05:49:42 +0000 UTC]

i figured out that when i was rendering, my pixel filter was set to 1.50...it's now set to a respectable .85-.90. didn't even know what that thing even did!

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Aping-Pixels In reply to pjacubinas [2019-10-19 16:58:39 +0000 UTC]

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Aping-Pixels [2019-07-12 22:23:08 +0000 UTC]

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pjacubinas In reply to Aping-Pixels [2019-07-12 23:21:53 +0000 UTC]

yeah, it's like an artifact that is only present in the sun beam...so grrrrrrrr......maybe i'll do something artsy in that area

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Fotoref [2019-07-12 20:45:11 +0000 UTC]

Wow

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pjacubinas In reply to Fotoref [2019-07-12 21:49:01 +0000 UTC]

dude! thanks!

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PSK-Projekt4D [2019-07-12 17:56:46 +0000 UTC]

Very atmospheric, natural scene. I look forward to the result.

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pjacubinas In reply to PSK-Projekt4D [2019-07-12 18:01:47 +0000 UTC]

thank you very much! i can't wait to see what it looks like too!! fingers crossed it will all come together!

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