Comments: 68
Rekkou In reply to ??? [2013-01-20 04:44:38 +0000 UTC]
thanks
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Rekkou In reply to Teoma-The-Naraotor [2012-12-03 01:59:05 +0000 UTC]
This was made based on official design though.
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kush232 [2012-10-13 02:35:57 +0000 UTC]
how did you make this?
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Rekkou In reply to kush232 [2012-10-13 03:06:35 +0000 UTC]
with 3dmax
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orihalchon [2011-09-28 14:45:08 +0000 UTC]
Wow! Your finally done it!
Why not uploading it in a different deviation, instead of re-uploading it with a new one? You certainly don't want to get comments from the same guy 3 times, do you?
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Rekkou In reply to orihalchon [2011-09-29 00:52:19 +0000 UTC]
Ndak apa ini juga belom selesai soalnya.
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captkiro [2011-09-14 05:29:33 +0000 UTC]
yes nice work so far
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Rekkou In reply to captkiro [2011-09-14 06:52:17 +0000 UTC]
thankie
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Councilor [2011-09-09 14:57:00 +0000 UTC]
Yoi masih looks good
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Rekkou In reply to Councilor [2011-09-10 00:52:25 +0000 UTC]
thanks sir!
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Somvold [2011-09-09 10:00:08 +0000 UTC]
Looking good and good luck with your portfolio.
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Lanc3rZ3r0 [2011-09-09 05:37:58 +0000 UTC]
Raseil's design reminds me a lot of V2 gundam
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Rekkou In reply to Lanc3rZ3r0 [2011-09-09 05:41:45 +0000 UTC]
I can't see the similarity, to be honest.
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Lanc3rZ3r0 In reply to Rekkou [2011-09-27 03:25:38 +0000 UTC]
i meant no offense ^_^
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FlowRellik [2011-09-09 04:46:34 +0000 UTC]
looking better and better!
Also what program did u use to make it?
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Rekkou In reply to FlowRellik [2011-09-09 05:05:38 +0000 UTC]
3D max, but i'll use maya if i have it. It has better smoothing and texturing, although the extruding is really problematic
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CrescentRaven [2011-09-09 03:53:06 +0000 UTC]
try modelling the legs part by part, and also the faceplate too large, other than that seems fine
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Rekkou In reply to CrescentRaven [2011-09-09 04:59:56 +0000 UTC]
I believe for this case, it's better to keep it in one mesh. Because if you take a look at the original art, there's no seamline that indicate it has a part separation. And thanks for input on the head, i've fixed it.
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CrescentRaven In reply to Rekkou [2011-09-10 09:38:42 +0000 UTC]
my only other complain is that the over leg proportion is too big, anyways waiting to see the updated version ^^
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Rekkou In reply to CrescentRaven [2011-09-10 09:43:18 +0000 UTC]
Indeed, but somehow i like it dat way
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Rekkou In reply to MaxHD2490 [2011-09-09 05:07:52 +0000 UTC]
And thanks as always
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CrescentRaven [2011-09-08 22:44:14 +0000 UTC]
got a wireframe of this?
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Rekkou In reply to CrescentRaven [2011-09-08 22:56:14 +0000 UTC]
I'm almost finished. I'll post the wire frame along with finished model
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Rekkou In reply to eyetypher [2011-09-06 05:11:51 +0000 UTC]
Ndak mau coba 3d max gan? Bajakannya ada kok di Indowebster
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orihalchon [2011-08-29 13:30:47 +0000 UTC]
portfolio? does it had anything to do with your graduation thing?
Itu emang resolusinya begitu pecah2?
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Rekkou In reply to orihalchon [2011-08-29 13:36:27 +0000 UTC]
portfolio itu isinya kumpulan hasil karya2 lu. Kalo mo ngelamar kerja, ini yg paling utama.
Ini kan viewport langsung 3d max. Bukan render. Kalo lu maen game gak pake anti-aliasing, juga bakal pecah2 kayak gini.
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Rekkou In reply to orihalchon [2011-08-30 01:57:28 +0000 UTC]
Well, masih nyari. Agak susah2 gampang nyari di Indonesia
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orihalchon In reply to Rekkou [2011-08-30 05:58:16 +0000 UTC]
lol berarti lo nyarinya perusahaan yg animasi 3D, ya bro?
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Rekkou In reply to orihalchon [2011-08-30 13:26:08 +0000 UTC]
Sebaliknya kali.
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orihalchon In reply to Rekkou [2011-08-30 14:17:22 +0000 UTC]
err....huh? hmmm sudah jelas w kurang ngerti soal sistem kerja hahah
Never mind...~
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Rekkou In reply to masarebelth [2011-08-29 13:57:56 +0000 UTC]
thanks, be waiting for your next stuff too
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captkiro [2011-08-28 08:50:57 +0000 UTC]
hmm nice. is this maya?
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Rekkou In reply to captkiro [2011-08-28 08:54:12 +0000 UTC]
3D max, but maya should give same or better result
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blackdove77 [2011-08-28 02:32:44 +0000 UTC]
This... Itches me to do a Jegan-like unit in SketchUp... (currently focused on fighters and capital ships).
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