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TheSigmaArts
— Salamander
#bestiary
#creaturedesign
#dnd
#dragon
#fantasy
#salamander
#creatureconcept
#fire
#creature
#dungeonsanddragons
#elemental
#fantasycreature
#roleplaying
#tabletop
#monstermanual
Published:
2020-01-14 17:37:20 +0000 UTC
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Description
Often found near hot springs during the day, and near beaches and shores at night, the Salamander is a challenging predator. Its flaming body can be fortunately seen from afar.
Ecology
Salamanders are commonly found near hot springs. During the day, the flames are kept inside their bodies and are powered by the warmth around them. At night, the flames are secreted from the back and are used both as a way to see at night and a way to attract their prey.
At daytime, they are slow and ofter fall asleep in hot regions. After sundown, they are much more active and can even travel vast regions.
Being a lesser dragon, it doesn't have a breath weapon. Instead, it can absorb its flames and form a long blazing tongue that burns everything it touches.
Stats
Large (2x2squares) dragon (lesser dragon) Neutral Evil
HP 90 (12d10+24) AC 15 CR 5
STR +4 INT +0
CON +2 WIS +0
DEX +2 CHA +1
Speed: 30ft
Damage Vulnerabilities: cold
Damage Resistances: bludgeoning, piercing, slashing
Damage Immunities: fire
ABILITIES
Heated Body --> any creature that touches the Salamander, or hits it with a melee attack takes 2d6 fire damage.
Flaming Crest --> the Salamander's flames produce bright light within 30ft of it and dim light within 60ft of it.
ATTACKS
Multiattack --> the Salamander makes one Bite attack and one Flame Tongue or one Tail attack.
Flame Tongue --> +7 bonus to hit, the Salamander targets a creature within 30ft of it. On a hit, the creature takes 3d6+2 fire damage and is pulled 5ft towards the Salamander. Additionally, that creature is also grappled (DC 14 Dexterity (Actrobatics) or Strength (Athletics) check to escape). While the creature is grappled, it's also restrained, the Salamander automatically hits if it uses its Flame Tongue attack on that creature. The Salamander can only have one creature grappled at a time.
Tail --> +7 bonus to hit, the Salamander makes a melee attack against one creature. On a hit, the creature takes 2d8+4 bludgeoning + 1d6 fire damage.
Bite--> +7 bonus to hit, the Salamander makes a melee attack against one creature. On a hit, the creature takes 2d6+4 piercing + 1d6 fire damage. If the target is grappled by the Salamander, this attack has advantage.
Final Comments
When I first saw a DnD salamander I was a little bit disappointed. I expected a creature similar to the mythogical salamander, but other than the fire aspect, it was something completely different. Then WotC released the frost salamander, and I thought: so they know how to make a salamander. In my DnD campain, I went for these guys instead of the usual salamanders. If you want something flavorful for a session, make your party find a mountain full of hot springs. Put dozens of sleeping salamanders there. They have to get to the other side without waking them up or else... you get the point.
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