Comments: 11
Leonor [2006-10-06 20:06:53 +0000 UTC]
I really like the characters you designed for this game project. This has to be my favourite. I like the tatoos, colours and clothes design.
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ziphax [2005-10-04 16:01:17 +0000 UTC]
hmm.. deep - considering artist's comments
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smashmethod [2005-08-08 22:16:07 +0000 UTC]
Reminds me of Pinhead from Hellraiser for some reason. Sorry I never have anything constructive/relevant to say.
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zeruch In reply to smashmethod [2005-08-09 09:35:18 +0000 UTC]
Sorry I never have anything constructive/relevant to say.
Are you kidding me? Have you seen half the posts in the Forums? Compared to that, the fact that you write in complete sentences makes you look like Proust or Shakespear by comparison.
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smashmethod In reply to zeruch [2005-08-12 02:19:09 +0000 UTC]
Well, I think it's safe to say that the internet forum was the death of proper grammar.
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GeistSturm [2005-08-01 21:45:51 +0000 UTC]
Looks sort of like a re-envisioning of the Mad Max universe. I don't know why but my first impression was an updated Toecutter.
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Ohno-moment [2005-07-20 18:15:49 +0000 UTC]
Before i read your description, i thought to myself "this dude looks like he might be wearing Calvin Klein underware." Not a bad place to get poses (fashion mags). Those guys can really convey attitude with some of their poses.
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encore [2005-07-20 15:01:57 +0000 UTC]
I really like that your character design shows your personal style as well as your portraits did. it really upsets me that if I browse a gallery of character design, on gfxartist.com for example, most of the works look really beautiful, but they have no "personal touch", they almost look like they're all made by the same person.
this is fabulous!!
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zeruch In reply to encore [2005-07-20 16:20:27 +0000 UTC]
I actually initially ran into some resistance at the game startup because I did not do everything purely in cg, which I felt was pointless since (a) the ideas were more critical than the method (since you do not play a 2d static image in a 3d MMOG), and that (b) somehow looking like myself was somehow not bankable. But the whole venture was a brilliant risk that unfortunately did not come to fruition. I kind of want some of the imagery to survive that, since the ideas were very much my own language visually.
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